Sunday, March 5, 2017

PrinceWatercress plays Operation Logic Bomb - Part 2 of 4


This adventure has just begun! We clear out the first base and make our way to the second base. But even the outside world has dangers of its own...

We are now in Sector A-4. Head to the west and shoot down all the robots in the room. This opens a door to the west. Shoot down the enemies here from blind corners, and you'll eventually take them all out while taking minimal damage. You can now go north. When you take care of the robots, head south and fire at the blobs while facing north. Once they're down, you can go further north where some yellow robots are waiting for you. Destroy the error-producing machine you see, and you'll be able to get the map at the nearby terminal.

From here, you'll need to explore more of the area. Avoid the teleporter pad in the earlier room for now, and go east of where you started. Destroy the downed cyborg bodies to the north, and you'll soon learn that they have surrounded what look like a damaged cannon. Walk up to it and touch it, and you'll trigger a cutscene of how these cyborgs were killed: by way of a giant robotic crab. One of them had a flamethrower, which allowed them to disarm one of the cannons before their untimely demise. Pay attention to the crab's attacks, as the crab attacks with homing missiles and a spread shot attack when you face it for real. You'll obviously need a flamethrower, too, so you'll have to go looking for it.

There is a teleporter pad near the destroyed cannon. Step on it and you'll end up in a different area. This is the other base, also known as Section B. To the east is a box. Touch it to get the flamethrower, which can do quite a bit of damage up closer and also bounce off walls, in a way to get stuff from blind corners that would be unsafe or unwise to take out head-on. Step back on the teleporter pad and you'll be back at Section A-4.

Go back to the teleporter pad you skipped earlier. Take out the turrets with the flamethrower. Touch the flashing terminal if you want to restore your health, then get back on the teleporter pad. You'll be in another section of A-4. Take out the yellow robots with the flamethower, then move into the room to the north and lure the electric spark balls all the way to the other end of the area. If you can get the balls caught on a wall, you're all set to take out the two gray consoles in the corners with the flamethrower. When the consoles are destroyed, the door to the north will be open and the balls will be destroyed.

Entering the door that you just opened will lead you straight to the crab boss. Mode 7 simulates an elevator ride down to where you will meet it. Equip the flamethrower if you haven't already and destroy the arm cannon to the left. Keep strafing as you fire and always face north. Shoot at the center of the crab with the flamethrower and you'll take it out in no time with minimal damage. You'll return to the previous room, where a teleporter pad will be flashing. Step on it, and you will be taken to an outside area leading to the second base. Watch out for the rock turrets, which fire at you and are vulnerable when opening up to fire. Thankfully, they can only fire in eight directions, so keep that in mind in case you have to approach them from odd angles. Hug the walls with the flamethrower to take them out, and watch out for the blobs and robots. Touch the blue cylinders creating the dimensional errors to get rid of them, and watch as the landscape transforms back to normal right before your eyes.

You'll meet a new enemy at the second dimensional error: red flies that will flap their wings towards you. Quickly destroy them with the flamethrower, then touch the blue cylinder to remove the dimensional error. You'll now see a few bushes and some grass before you take on some rock turrets.

You'll have to use the three-way shot to take on the next set of rock turrets. Keep firing and moving to avoid damage, then touch the blue cylinder to remove the next dimensional errors. The next set of rock turrets after this will need a combination of both the flamethrower and the three-way shot if you don't want to take a lot of hits.

After you touch one more blue cylinder, you'll have some more blobs, robots and flies to deal with. Take it home with the flamethrower and tough the last cylinder to reveal a teleporter pad. You are now at Base B. Take out the robots to the west as well as the turrets that are there. This is just beginning...

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