The action heats up, almost literally, as we enter the volcanic region of Bomber Planet to continue the adventure!
Area 2: Fire Land
Stage 2-1
There are robots that stop to shoot their flamethrowers, fast-moving birds and rocks with legs. Be careful with the flamethrower robots, as the flamethrowers will set off your bombs.
The picture of the roller skates increases your walking speed.
Stage 2-2
Watch out near the volcanoes, as trails of lava travel from one to another. If you're in the path of these balls of lava, you're going to be burnt.
The red guys will dash at you when they see you. See if you can use this to your advantage and trap them between a bomb and a destroyable block. The fire wheel enemies are just vanilla enemies.
The mine carts are really good. They're fast, they can destroy any destroyable blocks in the way of the tracks and they can even mow down enemies. They're a great way to get one part of the area to the other.
The second section has a giant, indestructible volcano. When it shoots volcanic rocks in the area, watch the screen for shadows so you can see where they'll land.
Stage 2-3
Except for bridges over pits, there's not much else here that's new. I do have to admit that the bridge pits make these areas look very exciting.
Well, there are stairs, though. Bomb explosions cannot travel through stairs.
The picture of the clock freezes all enemies for a brief amount of time. Enemies can still harm you if you touch them, and the timer still runs.
Stage 2-4
The first section combines just about everything except the stairs. Stay on the move.
The picture of the heart with the bomb in it is the Remote Bomb. With this, the bombs don't activate until you tap Button II.
The second one is just as dangerous as the first. The mine cart has a section where it jumps to the tracks on the other side of a gap, and there are stairs here.
The Dark Blue Louie kicks bombs in case you don't have the Kick power-up.
Boss
Pyramid Megazord activated! The boss here is a giant pyramid with arms and legs. When his top opens up, he'll shoot four missiles of blue fire. Watch the shadows to see where they'll land, and stay away so the flames don't burn you as they travel forward. This guy will also jump as well, but if you're far enough away it's not much of a problem. Having the detonator will make this (and all the other boss battles) easier.
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