You don't want to miss these homing missiles. They really make the game easier to get through.
There are turrets to the west. Take them out with the three-way shot. Ditto to the ones behind the door that opens in that direction. Equip the flamethrower to take down the robots and the blobs further into the room, then enter the door to the north. The flamethrower will continue to make quick work of the robots in your way, and the three-way shot will do the same to the turrets that will block your path. You'll open a bridge up, but you don't want to go down there just yet. Instead, go back to where the first couple of turrets were and interact with the terminal on the north wall to get the map. Now you can take the bridge.
Use the flamethrower on the robots and the flies. You'll open another bridge to the east. Use the three-way shot on the turrets at the other side to destroy them from an angle. Switch back to the flamethrower for the blobs. You'll open another bridge to the east. Keep the three-way shot equipped for the robots at the other side. Destroy the nearby machine to correct the dimensional errors.
Go back to the first bridge you crossed. Instead of going to the teleporter pad, go through the wall to the northeast. There is a hidden passage inside that is way too easy to miss, and you want to take it. Keep going to the right, and you'll find another teleporter pad. This takes you to a hidden room in Base A with a weapon box inside. Congratulations, you just got the homing missiles, which make the game easier and more enjoyable. They do exactly what you would expect them to do: home in on enemies. Take the pad again, and you'll be back to the beginning of the area. Now you can take the teleporter pad that you passed by earlier.
From here, go to the east and test out your new weapon on the robots. Continue to use the flamethrower on the blob enemies. The nearby terminal will refill your health if you need to. When you make your way to the southeast corner of the area and go through the door to your north, you'll see those electric spark balls. Use the homing missiles to take out the gray console in the room quickly, then use the terminal to get the map if you want it. Go to the north and take out the turrets with the homing missiles as you follow the path to minimize damage, When you start seeing the flies, go to the west and you'll see another dimensional error machine to destroy. Just be sure to hit all those robots with the homing missiles first. The terminal to the north of the machine gives you another cutscene, where you'll see a gray and brown crab lay a disc on the ground that a nearby scientist steps on. It turns the scientist blue, and as he glows, he disappears when he steps into the dimensional error on the ground. Hmmmm...
From here, if you go north, you'll find another grey console, but a barrier stops you from getting anywhere near it. Instead, you'll want to head south and hit the teleportation pad..twice. Shoot the northeast corner of the room (the part with the sludge coming out) with the flamethrower to open a passageway to the north. Keep the flamethrower equipped so you can kill the blobs. When you kill the blobs and the robots, you'll not only open a bridge to the west, but the terminal to the east will activate. This will give you the map for section B-2.
Make your way to the west, and take down the robots with the homing missiles. Go further west and you'll find another box. This gives you your first secondary weapon: a holographic decoy that can distract enemies. Press the Y button to use the decoy.
From the box, head south and take out the blobs with the flamethrower. Switch to the homing missiles for the robots and turrets that pop up afterwards. Head south from here and hit the robots with the homing missiles. Destroy the dimensional error machine to the south.
If you step on the nearby teleportation pad, you'll find a wall with a crack in the southwest corner of the area. You won't be able to do anything about it...yet. Get back on the teleportation pad to return to the previous area and head back to the area with the barriers. Plant a decoy on one side of the room, then equip the laser and shoot it through the narrow gap on the other side from a diagonal direction. With the barrier thinking the decoy is you, you'll be free to destroy the gray console and open the door to the west, which leads to another teleportation pad. Don't take it...yet. If you need to get health replenished, go back to the health replenishment terminal mentioned earlier in this blog entry. Then take that pad. Inside the next room is another weapons box that will give you the mine. You can switch to it with the A button and lay one down with A. Instead of exploding in a blast radius like in the Zelda games. the explosion goes in the direction you are facing when you lay it. In other words, you have to face what you want to damage with it when you use it so the explosion travels towards it.
Go back to that wall with the crack, which you will do when you go back on the teleportation pad. Blow it up, go south and take out the flies.
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