Sunday, March 5, 2017

PrinceWatercress plays Operation Logic Bomb - Part 1 of 4


It's the ultimate search and destroy as you head to a laboratory complex and find out why everything has gone wrong!

The game starts out in a top-down perspective, which is the perspective you'll be seeing throughout the game. The Control Pad moves you around, B lets you shoot your primary weapon and Y lets you shoot your secondary weapon. A lets you switch between the straight shot and the three-way shot on the B button, while X will let you switch between the secondary weapons. Holding R allows you to strafe while facing a certain direction, which helps immensely with crowd control, especially in the later areas of the game.

The straight shot is faster, but the three-way shot lets you hit enemies at a slightly wider radius, which can help with crowd control. You'll probably be using the three-way shot more often.

You are in a base where scientists have learn to teleport things from one place to another by means of inter-dimensional rifts. Unfortunately, some unknown events have gone down in the scientists' place of research. You are the cyborg soldier sent in to see what happened and take care of business, should it occur.

There will be a glass wall in front of you at the start of the game. Shoot it down with the B button. Thankfully, the path will be very linear at the start. Go past where the glass wall was and shoot down the barrels, as the door to the north will not open regardless of what you do. This will blow up the wall to the east. From there, there is a creature attached to a generator. Shoot at it until it dies. The power will come back on, and the entire building will be lit up. When you go back to where the barrels were, some yellow robots will be guarding the doors. Shoot them down with your gun, and try not to get hit. The door will finally open.

There is a terminal to the north of the door. Simply walk up to it and you will download the map for the current area. There are several maps in the game, and while you don't necessarily need them to beat the game, they are definitely useful to have. Just pause the game, and you'll see where your current position is as well as those for any terminals that you have not interacted with yet. You'll also which area of the base you're in. The first letter will either be A or B, and these two areas, or bases, will have four sectors each.

There is an automatically firing turret. When you shoot it down, four more pop up around where the original one was. You'll have to destroy them all. From there, some red robots will show up, and you'll have to destroy those, too. Watch out for those red fireballs that come out of their guns as you go down the path. At this point, holding the R button to strafe will come in handy.

As you go through the base, you'll see areas with flashing hexagons that you cannot walk on. That is the so-called virtual world that is bleeding into the real world due to the mysterious robots and other forces that are crossing over through the inter-dimensional rifts into the real world to take the base - and if they get their way, the real world - over.

You'll eventually come across a crab boss. Stay left or right of center and fire at the crab with the three-way shot, and you'll be able to kill the crab without taking damage. It will leave something behind. Touch it. You'll get footage of the crab setting up a machine that lets the virtual world bleed into the real world, allowing cyborg soldiers to cross over and take over the base. One of the cyborgs refuses to attack the real world and gets destroyed by its crab overlord, forcing the other three to reluctantly cross over and do as they're told.

A door will open nearby. There are two flashing green barriers shooting orange dots. You will have to deactivate them by triggering a switch of some sort. That machine is that grey thing to the left of these barriers. Face the machine, then shoot it down to deactivate the barriers. The door to the north will open. Walk in, and you'll see that machine that was in the cutscene we saw earlier. Shoot at the center of it until it explodes. All of the black areas with the hexagons - also known as "dimensional errors" - will disappear from the current area, and so will any enemies. Across from where the machine was is some more security footage, where a different looking crab enemy is seen setting the machine up. This is where you learn about the dimensional errors.

Head to the west. There is another terminal on the north wall which will give you some more footage. Here, you'll see video of the scientists at work, with two of them using a teleportation pad. The power goes off, but the back-up generator kicks in. When that happens, however, the red robots show up and start attacking the scientists. The footage takes place where you just activated this terminal, and now that you've seen the footage, you can finally use the pad to the left. Step on it, and you'll be whisked away to another part of the base. From there, step on it again. You won't be able to do much at the first place you teleported to, but at the second place you've ended up at, you will.

Follow the path and you'll find a box. This box gives you the reflective laser, which can bounce off walls at 45-degree angles and hit enemies on blind corners, which can definitely come in handy.

When you come back from that cutscene, some mechanical-looking blobs will show up. Keep shooting at them from a distance to hold them back and eventually destroy them. Head back to the south and position yourself with some adept strafing to destroy the turrets. You'll then have to deal with some red robots as you make your way further south, as a door will open up south of where you started here.

You'll then see three turrets next to one another. Switch to the laser with the A button, face south-east and fire away with B.

To the east is another terminal. If you're running low on health, use it. Your health will be completely refilled. It only works one time, however, and cannot be used again. Learning to conserve your health in this game is the number one thing you will have to learn in order to beat this game, and you will learn this quickly, especially when you find out that you only have three continues. Lose all your health, and you'll have to use one of them in order to continue with the game. Yep, this game has continues as lives. Oh, boy.

To the south of that terminal is another map, which will definitely be useful. By checking the map here, you'll find out that you started at sector A-1 and are now at sector A-3.

To the right of the health terminal is another set of barriers. Stay close to the west wall and make your way south, then go west and destroy the machine to deactivate the barriers. You'll open up a door nearby to the north. You'll meet the energy orbs for the first time. Stay away from these things at all costs, as these things can destroy you if given the chance. Make your way north and destroy the gray terminal to destroy them, then take care of the blobs, red robots and turrets that pop up. There will be another door that opens in the corner that you'll have to enter.

Go through it and take care of the red robots. There will be another error-creating machine in the corner. Destroy it and the sector will be secure. If you need to refill your health, do so now at the aforementioned terminal.

To the left of where the machine was is the terminal. Step on it and you'll be in Sector A-2. Take out the turrets to the north with the three-way shot (careful, now) and destroy the red robots as you follow the path. There will be two more turrets around the corner. Take them out. A door will open to the south, where you will meet some more blobs, red robots and turrets to destroy. You'll find another door to the north at the end of the path where you'll fight even more of the same. Behind the two turrets is another door, and behind it you will meet the yellow robots. These guys are even faster than the red ones, so be careful. After you waste them, destroy the dimensional error machine to secure the sector.

Go to the right of the machine and you'll find a gray console. Shoot the laser through the hole and aim carefully so the laser bounces off the walls of the narrow corridor. This will open a door to the north which leads to a massive empty room. It won't be empty for long, as the red and gray crab boss from earlier will show up. Get to the side and keep some distance. Keep shooting with the three-way shot and avoid the red projectiles. You'll be able to step on the nearby teleporter pad.

Shoot at the yellow robots guarding the door, then carefully destroy the turrets. This opens the door to the north, where you'll fight a gray and blue crab. Stay just to the side of center and shoot it with the three-way shot until it dies. It will leave some security footage of an outside section of the base, where a gray and blue crab lays a small device that creates dimensional errors.

In the next room is two more yellow robots, followed by another dimensional error machine. Take it down and this sector will be secure. Get on the teleporter pad you started this sector on and you'll enter an all-new sector.

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