Wednesday, January 13, 2016

ulillillia plays Bubsy: Claws Encounters of the Furred Kind (Super Nintendo) - Part 1 of 19


Okay, it's later.

Chapter 1: Cheese Wheels of Doom

"What could possibly go wrong?"

Everything, Bubsy. Everything.

This is a full game of the SNES version of my most played game, the original Bubsy. I was so eager to play it for the game's audio, but also to see what differences there were between it and the more familiar Genesis version. This is the first take and I only allowed one take so I can accurately relive the experience. The village world isn't too bad and I easily rack up a lot of lives right away. Its music, of which I call "Village Zone", is slightly worse here, mostly due to the looping problems. I like the Genesis version of "Village Zone" nearly twice as much.

He'll be mentioning certain glitches, such as scrolling the background elements on the screen at speeds faster than 16 fps, getting super high jumps by gliding on certain enemies and holding the glide button down afterwards, and other things. If you've seen my blog series for ulillillia's run of the Genesis version, you'll know what I'm talking about. If not, see that series first.

This is the first area of the game: the Village. This area is pretty easy overall, and you'll be able to get used to the Sonic-esque game mechanics here.

You can leap off the huge branch on the right side of the trees to jump super high. Don't forget to glide on the way down, or you're not going to survive the high jump. (You'll be gliding pretty often.) The first tree takes you to a T-shirt with a "1" on it, which signifies an extra life. You'll definitely be needing more than the nine lives you start the game with.

Defeating enemies is simple: just jump on top of their heads. If they have projectiles such as eggs, you'll want to avoid them as they will kill you in one hit.

The Woolies are those yellow guys that blow their nose at you (hey, it's what it looks like they're doing). They're the main enemies of the game and they're central to the storyline (or what passes as the storyline for this game: save the Earth's yarn supply from being claimed by the Woolies of the planet Rayon). Their appearances change mildly throughout the game.

The ducks with the googly eyes that fly around appear throughout the game, and sometimes they act like stepping stones to a higher platform (you'll be seeing this more often later in the game). Sometimes, they spit an egg out of their mouths like bombs. The eggs act as projectiles, and being hit by just one will kill you. 

The yarn balls act like more than coins than rings. They also give you points (Ten to forty, depending on the color) which are just there for show more than anything. Some of them cycle through the four colors (and obviously, the four different point values). Yarn ball crates hold 25 yarn balls.

You should definitely avoid water. If Bubsy is soaked in it, he'll drown and lose a life.

The exclamation points are continue points. Hit one and you'll restart there if you lose a life.

The crates with bananas on them reveal banana peels when broken. Be careful when you run into the peels, as you'll be sliding around in the direction you're going for a second or two.

The manholes rise really high in the air. If you're standing on them when they're about to rise up, you'll go up into the air. I wouldn't jump into the underside of them, though. You [b]will[/b] get hurt.

The water slides are quick, one way shortcuts to yarn balls and points, and the occasional extra life. You can still jump to collect stuff, but you're basically forced into the direction that the water on the water slide segments flows.

If you couldn't already tell, there's a ten-minute time limit to each and every stage.

The gumball machines cannot be defeated. Just stay away from them and the gumballs they shoot out.

The orb with the orange stuff inside is a Wool Gas Matron. It's worth 50 yarn balls and gives you a random amount of points from a range of 1000 to 7777.

Cave entrances whisk you to a different part of the level. Some of them, however, take you to secret areas that take place on what appears to be a Woolie mothership. Collect everything, then fall to the bottomless pit to return to the level.

Speaking of cave entrances, there are some with train tracks coming out of them. You can jump on the trains when they come out of the cave to destroy them.

There are two kinds of cars in the Village: the yellow ones and the red ones. You can jump on the yellow ones to get some serious hangtime, but if you jump into the red ones, you'll be trapped by the convertible roof and lose a life. If you jump on the hoods of the red ones, you'll be able to destroy them.

The black T-shirt turns Bubsy completely black, allowing him to go through enemies without being touched. You also get some pretty nifty "sneaking around" music to go along with it until the effect wears off.

The red circular arrow is a Continue. Collect one to, well, get a continue.

When you hit the big red yarn ball at the end of the stage, be sure you're going as fast as you can. The faster you hit, the more yarn balls that will come out of it. Collect as many as you can, then enjoy your bonus points for every second on the clock you have left as well as the number of yarn balls you've collected in the chapter.

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