Welcome to the jungle. It's gonna bring you down...hoo-uh!
All maps by Frank15.
Stage 3
Area 1
Bonus Area 2
Bonus Area 5
Not much to this area. Take down the monkeys whenever you can, and avoid the spears thrown by the MAD agents in the masks and grass skirts.
The monkeys will throw fruit at you in two directions, and they can also jump straight up from the platform they are hanging on by their tails. The bombs make quick work of them if you're fighting them from above.
The lifesavers will keep you out of the water, which is instant death. The one that Brain is riding on is a springboard, and there is a bonus area right above him.
Area 2
The fruits act as the breakable blocks here, but there are some hidden ones at the very beginning of the area that I didn't notice when I played through it.
Watch out for the fish that jump out of the water here. At the apex of their jump, they emit and electric shock and a robot fish skeleton drops out. The jump is the worst part of all this, as a well-placed jump can knock you right off the boat and into the water for a cheap death.
The wooden dummies will shoot darts into the sky that fall towards you. These two can send you to a cheap death if you're not careful.
When you get on the first boat, you can use the Blue Copter to save yourself from being knocked into the river by the fish if you've powered it up to the point that it's flashing when you have it selected. This will make you invincible against the fish here that are very hard to dodge.
When you step on the second boat, you'll face the bosss.
Area 3
You'll land at the cliffs on the waterfall, breaking the boat. Dr. Claw will come at you with four spiked balls rotating around him. Attack the spiked balls four times to get rid of them. As you remove the spiked balls, Dr. Claw will move more slowly.
The logs on the left side of the area and the MAD agents on the right will act as platforms. Use your regular attack and punch upwards if you need to, and use the arrow to hit both Dr. Claw and the spiked balls from afar.
Gadgets and Power-ups
Grappling Hand: Lets you grab rings and other handholds above you.
Plungers: Fires sticky mini-plungers from your hat which can stick to walls. Use these to climb walls.
Blue Copter: Lets you glide in mid-air.
Red Copter: You can't fly with this copter, but you can send it upwards to attack enemies. You can guide it with Left and Right, but Gadget will move when you do this, so be careful.
Arrow: Fire arrows at enemies.
Bomb: Drop a bomb nearby. If the explosion hits an enemy, it'll do massive damage.
Lantern: Lets you light your way through dark areas. You can even throw the lantern on the ground and damage enemies with the flames!
Mini-Gadget: Sends out miniature Inspector Gadgets which will walk towards enemies
Question Mark: Drops an anvil.
Hats: Hats are your energy for your gadgets. Each icon gives you two hats.
Inspector Gadget Head: Extra life.
Inspector Gadget Suit: Extra hit. You can only have one extra hit at any given time.
Brain Icon: Increase the range of your regular attack. Your range goes back to the default minimum when you die.
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