Wednesday, November 13, 2013

brickroadbrickroad and SovanJedi play Secret of Evermore - Part 4 of 88


We finally get our first of many alchemy spells and our first quest.

Fire Eyes's Hut


All maps by Grizzly.

Fire Eyes will give you Flash before you leave to fulfill your first mission: find Strong Heart in the Bugmuck, east of the village. Equip it before you leave.

Flash
1 Wax, 2 Oil

This is a purely offensive spell that lets you do some more damage than you usually could at this point. The alchemy ingredients store will now be able to sell you ingredients for this and future spells...provided you have enough Talons, of course.

Fire Eyes's Village


Before you go, talk to the guy in the house near the armory. He'll give you a free Grass Vest.

Village Exit to Bugmuck


You'll meet a new enemy here: the Skelesnails. These things will try to leap towards you and hide in their shells on the way down for their tackles to have maximum impact.

Use this area to power up the Flash spell, get experience for both characters, and get money. You'll still run out Skelesnails eventually, but at least you'll have some money to recharge at the Inn when necessary, get armor for both characters and maybe...just maybe...get a good stockpile for Flash.

Quicksand Field



One of the holes takes you to the cave that is seperated from the rest of the level. If you go in and buy an item, you'll get the Jaguar Tooth, which allows you to run by holding the A button. It also comes with a nifty royal purple pouch, which lets you carry other Charms as well as Trading Items (those won't come into play until much later).

No comments:

Post a Comment