Thursday, November 14, 2013

brickroadbrickroad and SovanJedi play Secret of Evermore - Part 5 of 88


We traverse the quicksand field near the Bugmuck and finally level our characters up. Whee!

All maps by Grizzly.

Quicksand Field


Map

Now that you have the Jaguar Ring, you can use the Jaguar Ring to move past the quicksand holes after they sink back out of existance (and move away from one if it pulls you in). You can only run as long as you have energy. When your strike energy is at 100%, you have the maximum running distance (just like Secret of Mana). The only real difference is instead of running in only one direction like in Secret of Mana, you can fully control where you run.

Take the time to explore the area, pick up any alchemy ingredients that The Dog sniffs out and open up any gourds that you can find. It's worth it.

Sometimes, enemies will leave a pile of dust or goo or bones behind. Go up to it, press the B button and you'll get an item. Sometimes it's a petal, sometimes it's a few extra pieces of money. You never know what you'll find, so pay attention as enemies will randomly drop some extra spoils.

Bugmuck


Map

This area is comprised of several screens, but it's not so easy to get lost.

The Maggots are pretty easy to beat up if you strike them at 100%. The Tar Skulls hang out in the tar pits where you can't get close to them, and will lunge at you if you're close enough. If you strike at them at 100%, you'll be able to reach them better. If you kill one, have the dog sniff around nearby. You'll be able to find Oil and Clay doing this.

There is a cave near the beginning. Go inside.

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