Sunday, November 24, 2013

brickroadbrickroad and SovanJedi play Secret of Evermore - Part 24 of 88


Finally, we're there. Now to take on the next boss and head on over to the next world!

All maps by Grizzly.

Sewer Maze



When you make your way to the switch room, you'll meet a Viper. When you attack him, you'll find out he's actually on your side. He'll talk to you and allow to save your game. Also, notice how one of the sentences he says has a typo in the form of a missing word. How I failed to notice as a kid, I have no idea.

Now that you're done looking for the switch, go through the right pipe when you reach the entrance of the sewer maze again and go directly north. You'll fall into a pit and right into the room with the door you just opened.

Valve Room



There's a huge room with a zillion pipes for a floor. You know what that means. This is boss country.

Go all the way across and you'll meet Fire Eyes. The only thing is, she's got a red dress on instead of a pink one, and she's not wearing her trademark spectacles. Turns out this is a faker. Fire Eyes will show up and the two of them will have a rather animous conversation. She'll then force Fire Eyes away from you. You'll then face her "pet rock," Magmar.

Boss: Magmar


This guy is pretty evil. First rule of thumb: set the dog to Attack Level 3 in the Action Menu and keep your HP for both characters high. If you've leveled up Heal a few times, this won't be as tough...but it'll still be a tad long.

When he spits directly at you, you won't be able to avoid it. Use the Defend spell to minimize the damage caused by it (I hope you leveled that up, too). When he spits straight up in the air, stay on the move and it'll miss. He'll also curl into a ball and roll around, stay away from him when he does. When he jumps into the lava, he recovers a little bit of his HP.

When you beat him, you'll receive 900 talons.

Fire Eyes's evil twin will come back and turn the crank on the machine in the volcano, causing the volcano to erupt. You'll land on a makeshift boat going onto a waterfall, and you'll both go down it, being sent...somewhere...

Crustacea



The Boy will wake up on a beach somewhere. There is no sign of The Dog, leaving you to look around.

The first thing you should do is go to one of the shops and exchange all your Talons for Jewels, since you're in a new world and your money's no good here. The exchange rate is 2 Talons for 1 Jewel.

Next, go buy the Bronze Armor, since you're going to need it. You can also get the Spiky Collar in advance here, but you're definitely not going to be able to equip it on The Dog just yet. Save your game at the Inn.

One of the shops has a crate of boxes to the left, and if you walk into it, you'll meet some guy in a robe selling an Amulet of Annihilation. You won't be able to afford at this point, though, since you don't have 10,000 Jewels yet.

The path to the left leads to nowhere. Skip it for now, since you won't be able to do much here. Go to the right when you're done in this town.

Left Bank



The Rogues just have close range attacks, while the Mad Monks are pretty deadly, as they can give you status ailments such as Plague (it's like Poison, but it eats away at your HP even faster) and Confound. Sometimes, if an enemy leaves something behind, you might be able to get Wings, which let you return to the entrance of mazes. You won't be able to find those in stores...at least, not yet...

If you go east in this area, you'll see another landing pad. There's a few alchemy ingredients here, but that's about it.

From here, go into the cave, then go north to the other cave. You'll finally meet Blimp again. Looks like he survived the volcano eruption in Prehistoria.

No comments:

Post a Comment