Friday, May 24, 2013

kuposan3 plays a hack of Super Mario Land - Part 5 of 8


After you beat the game, press Start when it says "The End." The mushroom will change to a Mario head. Select "Start." Welcome to the second quest!

World 1-1


Spear-throwing bees and pirahna plants show up here now. Also, you'll start seeing Sphinxes and Bullet Bill cannons near the end. Plus, a Koopa blocks the top exit. Lovely.

Other than that, don't expect any geographical changes to the levels in Hard Mode.

World 1-2


There's a Koopa on every stationary platform. I don't even. Plus, there's a Sphinx on the top exit, so be prepared to dodge fireballs at the end if you want 1-ups.

Also, spears are not supposed to turn into bombs when you run into them in the real game. Good lord, this hack is random.

World 1-3


JUst like the last two levels, there's a crap-ton of enemies. If you somehow make it onto the ceiling, you'll still have to deal with Goombas and piranha plants up there. So much for safety.

Also, there are a lot more Sphinxes here. You'll be going through a maze of stompable Sphinxes and their fireballs. Be prepared to run.

The boss can be handled the same way, thankfully.

World 2-1


You'll be seeing three or four seahorses on the screen, as well as a ton of Koopas. Geez, does Tatanga like exploding Koopas?

You'll see some bubble Goombas near the end that'll make getting through the maze of platforms and Koopas a little more difficult and a little more interesting, as well.

There's also a robot at the end. Have a nice time not getting killed.

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