This was the last level I was able to beat as a kid before it became obvious that the game was a puzzle-platformer and part of a genre that I didn't have the patience for back then.
The Battery Farm
In this level, you'll need to raise the bridge sections, grow some carrots for Dan. and turn off another electric fence.
You'll start off as the racing mouse. Focus on lining yourself up the ramps and going up them and over the gaps. Do not use your turbo boost, as you'll make things worse; just go at normal speed and you'll get out of the starting area with no problem. The purple weeds that pop in and out of the ground take off one unit of health if you run into them.
Past the ramps is a barn with four crates' worth of energy as well as a sheep pen. Inside the pen, there are a few sheep as well as a ram. You'll need to use the mouse's tail attack and destroy the ram without getting destroyed yourself. If you need to, use the ramp in the barn to get out and get some energy, then get back in there. Once you beat the ram, you'll be able to take control of it.
With the ram, you can jump with A and perform a headbutt that punches your head slightly forward with B. Unlike the sheep, however, the ram cannot float if you press and hold the A button. As the ram, you'll want to defeat one of the sheep, if one hasn't been beaten down already. You'll need the sheep to jump and float across the nearby bridge so you can get over the water and hit the switch. This will raise the bridge sections in the middle and allow you to cross with another animal.
Once the bridge is up, switch back to the ram and cross the bridge. There will be a racing dog wheeling around, and you'll need to headbutt it repeatedly to neutralize it and take control of it. If you're lucky like I was, you can corner him and you can stand in front of him while holding the B button to defeat it while its homing missiles sail clear over you because you're too close to it.
From there, hit the switch in the barn to activate the crusher, then head to the left to find a sheep. Destroy it, then go to the other side of the barn to find the carrots. Keep hitting the switch on the nearby irrigation machine to make the carrots grow and complete the carrots objective. You're going to need to do this anyway, as the tops of the carrots also double as platforms that you can jump across with the sheep.
Loop around to the left to raise the bridge on the other side. This will complete the bridge sections objective. Go back to being the racing dog and take the bridge to the other side. Destroy the sheep as well as the foxes in the housing area. From there, enter the house as either a dog or a fox and hit the switch to turn off the electric fence and complete all the objectives. (Beware: if you enter the house as a fox and go into the fireplace, you will be stuck, and you'll have no choice but to restart the level.)
From here, play as a sheep and jump onto the hedges. Move onto the roof of the doghouse, then jump to the roof of the farmhouse. This will allow you to get some Power Cells. You'll also need to jump onto the hedges near where the water is, then float to the island where the water valve is. There is an empty garden near the barn with the crushing hay bale, and if you spin the valve, you'll water that garden and grow some crops. Enter that garden and touch one of the plants to get four Power Cells.
The crushing hay bale doubles as a platform that takes you to the loft of the barn. Jump onto the top of it as the sheep to find two more Power Cells and a camera that will give you a quick tour of the level. From where the camera is, you can float to the side to the sides of the barn to get two more Power Cells.
To get to the trophy, you'll need to destroy all the sheep once you've completed all of the objectives for the level. The trophy - a golden carrot - will be in the farmhouse fireplace. Take control of a sheep and go into the fireplace to get the trophy. You can also fall into the fireplace from the chimney on the house's roof
That's everything done. Head into the doghouse to enter the exit teleporter and leave the level.
Ram
Type: Ram
Environment: Europe
Skill A: Jump
Skill B: Head-butt
Water Resistance: OK
Mass: Medium
Armour: Light
Strength: Medium
Traction: Average
Fall Distance: Medium
Production: Medium
Engine: Electric
Intelligence: Low
Racing Dog
Type: Racing Dog
Environment: Europe
Skill A: Speed Boost
Skill B: Missiles
Water Resistance: OK
Mass: Medium
Armour: Light
Strength: Medium
Traction: Average
Fall Distance: Medium
Production: Medium
Engine: 1.6
Intelligence: Low
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