Saturday, July 4, 2026

PrinceWatercress plays Space Station Silicon Valley - Part 7 of 32


You'd better be careful here. There's a bottomless pit surrounding all the platforms, and if you fall in, you're starting everything over.

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Rocky Hard Place


This is the hardest stage yet. You'll need to raise some asteroid chunks up and get them to float in order to make a bridge, and you'll also want to get Dan a springy sheep. This stage has a bottomless pit, and if you fall in, you're starting the stage all over again.

You'll start as the fox. Be careful on the way from platform to platform, and rotate the camera extensively with Left-C and Right-C to ensure you're going somewhere other than down the bottomless pit. 

There are two Things on a Spring as well as a Ram on a Spring that will try to kill you, but an electric fence is the only thing between you and them...and you and the Ram's vicious streak. There is a switch nearby that you will have to move from platform to platform to get to in order to turn that electric fence off. Unfortunately, the fence turns back as soon as you get off the switch, so you'll need to keep something down on top of it. When you get to the switch, however, you'll have to go forward to go back, as there is a slight drop-off from the top of the ramp leading up to it to the floor.

You'll come across three sheep. Trap them on the edge of the platform and attack them with your tail. You'll need to get one of them on the switch so you can get a Thing on a Spring. From here, you'll need to jump. From where the energy is, there are two platforms with Power Cells. Jump and float to each one to get to a switch. Run into that switch to raise up the asteroid chunks. You'll need them later, and they'll complete one of the mission objectives.

There will be falling asteroids nearby. You'll want to avoid these as you get to the other side, as they hurt. There is a bridge, but if you cross it, you'll be brought straight down...unless you're the sheep. You'll want to be on the grass before the bridge and float to the bridge itself, then repeatedly jump and float forwards. If any of the bridge panels fall under your feet, keep floating and stay above the panel, and you can continue to the other end, where you can get back to the start.

There is a water area below the start. Carefully float downwards as the sheep, and get in the water for a Power Cell. A metal platform nearby will take you back up. There is also a camera that gives you a free tour and flies around to show you all of the platforms that you can get to.

Back at the start, a metal block will be moving up and down. That didn't happen before. Float onto it as the sheep for a Power Cell. At the Power Cell, you'll notice a tower with another switch at the top. If you float towards it with the sheep, you'll get blown back. When that happens, go a bit to the left so you don't get blown back as you float, then maneuver your way to the switch from there. You'll see a platform with a racing fox on the way to that switch, but you won't need it. Hit the switch to reduce the gravity.

With the reduced gravity, you'll make things a little more interesting for a little bit later. For now, go back to where the three sheep originally where and get the racing fox back. This time, the asteroid chunks are moving around. The first moves horizontally; the second vertically. You'll need to use your shadow (or what little you can see of it) to help yourself gauge where you are so you can land on both asteroid chunks to get to the falling asteroid section with the fox. With the fox, you can cross the bridge with ease just by moving forward; you won't need to press the A button at all. From here, you can get back to the start and take on the Things (and Ram) on a spring.

The Ram on a Spring will try to kill you on sight with an aerial corkscrew attack, so go after one of the springy sheep instead and use it to attack the Ram on a Spring instead. Remember that you can press A while in mid-air as the Thing on a Spring to perform a corkscrew attack of your own and destroy the Ram on a Spring.

Interestingly, this ram fights just like the regular one, but you're forced to hold A and bounce the whole time. Use a springy ram or a springy sheep to get to the exit. As for the trophy, which is a golden asteroid chunk, it's near the exit. Land near, but not on the exit teleporter as a springy sheep or ram, then jump to the trophy.

Spring Ram

Type: Spring Ram
Environment: Europe
Skill A: Jump
Skill B: Headbutt
Water Resistance: OK
Mass: Medium
Armour: Light
Strength: Medium
Traction: Good
Fall Distance: Medium
Production: Medium
Engine: Spring
Intelligence: Low

Power Cells


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