In this entry, we face another member of the Broodals. Interestingly, we're not done yet...
Flower Thieves of Sky Garden
The Fire Brother can throw fireballs, and if you light campfires with your fireball powers, you can get coins as well as Hearts.
From where you got your first storyline Power Moon, jump on the P Switch to activate a plant bridge. Stay on the plant bridge as it moves across by moving forward with it. After the first P Switch, you'll see a tower off to the side where you can get four more Regional Coins as well as a Power Moon in a nut before taking a detour back to the path you need to take.
Inside the Sky Garden Tower, you'll need to hit P Switches in order to open a way to the top. The P Switches stay pressed, and the plant bridges will keep spawning and re-spawning on a regular basis. You'll find an Uproot or two going up the tower; use them to get on the platforms that move in and out of the walls as well as to get to other areas where you can find things such as Regional Coins and Power Moons.
At the very top of the tower, you'll have another boss battle. Before you go, hit the Sky Garden Tower checkpoint, then leap off the side before approaching the Broodals and walk slowly and carefully across the metal girder to find four Regional Coins. Use the checkpoint you just activated to return and face Spewart. Keep your distance to avoid the poison that Spewart spews out, then throw your hat towards him to get the poison out of your way and hit Spewart. This will knock the hat off his head. Jump on Spewart's head to start the second phase. If you need health, break the rocks that are around here to uncover Hearts.
For the second phase of the battle, you'll need to avoid Spewart as he hides in his hat and spins around. If you need to, throw your hat at the trails of poison Spewart leaves behind to give yourself room to move. When Spewart reappears in the center of the field to spit more poison around and around, hit him with your hat again, then jump on his head.
The third phase is the same as the second phase. Once you hit him one more time, Power Moon #2 will be yours.
Path to the Secret Flower Field
While the Soirée Bouquet cannot be saved, there is still hope for the Secret Flower Field, which the Broodals are still trying to look for. When you see where you're supposed to go next, a strange, UFO-like enemy will land where the Secret Flower Field is.
The road to the Secret Flower Field will be a little longer, as some of the checkpoints that you unlocked earlier will no longer be available to you until you complete this storyline mission.
You'll start seeing white flowers with orange on the insides of them. If you grab them with your hat, you'll start running quickly. Grab more flowers to maintain this speed, but make sure you watch where you're going and don't run into any walls.
The tank enemies are called Shermans, and if you possess them, you can break dark brown walls with your cannon to open up new areas. The left stick moves, the right stick aims, and Y fires from the cannon.
The silver robot will provide a seed that you can throw into the nearby dirt mound for a vine you can climb; this will take you to another checkpoint that you can unlock for the Forest Charging Station.
Power Moons
2. Flower Thieves of the Sky Garden - Defeat Spewart. The strategy to defeat him is above.
9. Thanks for the Charge! - The right-most charging station in the Forest Charging Station area has a bright light in the ground. Ground pound it for a Power Moon.
11. Tucked Away Inside the Tunnel - There is a waterfall near the Odyssey that you can follow upwards to a stream, which takes you to another gate you can open by throwing your hat at a switch as well as a Fire Brother. By using the Fire Brother to make a wrap-around jump towards the platform above, then leaping out of him to perform a mid-air dive jump onto the platform, you'll find another nut that you can break for a Power Moon.
14. Climb the Cliff to Get the Nut - From Power Moon #11 (see above), open up the nearby gate with the switch, then possess an Uproot and make your way up to where the nearby Regional Coins are. Get those coins, then keep going up. You'll find another Fire Brother as well as another nut. Break this nut to get another Power Moon.
17. Cracked Nut on a Crumbling Tower - As you move forward with the plant bridges, you'll see a tower off to the side. Move across the fallaway blocks, then take the lift to another nut and another Power Moon.
19. Fire in the Cave - Tucked away in the Iron Road: Entrance area is a hallway leading to a gate and a scarecrow. Throw your cap at the scarecrow to open the gate, then jump on the Fire Brother when it stops to throw fireballs to defeat him.
21. Love in the Forest Ruins - Near the Forest Charging Station, you'll need to make a stack of Goombas to get the female Goomba's attention. This will net you a Power Moon.
24. Nut Planted in the Tower - Near the end of the Sky Garden Tower, there is a nook in the tower that contains another nut, which you can easily break for a Power Moon with an Uproot.
25. Stretching Your Legs - At the top of the Sky Garden Tower, you'll see a shadow. This is another Power Moon; use an Uproot to get it.
41. Wandering in the Fog - The Mini Rocket in the Forest Charging Station leads to a very foggy area. Possess a Para-Goomba to find some of the five Moon Fragments - some of which will be in the underside of this area. so you can get the Power Moon here.
No comments:
Post a Comment