Sunday, January 4, 2026

PrinceWatercress plays Power Strike II (Master System) - Part 5 of 8


The stage is harder than the boss, even if you have the weapon for the job.

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Stage 5


There are a lot of things to shoot in this stage. While there are plenty of turrets, the mine carts are the worst, due to the shots being a little harder to see due to how the colors are and also due to some of them being faster than others.

If you need to switch weapons for any reason, you'll have more than enough opportunities to do so, as there are a lot of weapon pick-ups here.

There is a screen-clearing bomb just before the mini-boss; be sure to use it. As for the mini-boss, you'll want to set off the super shot and focus the firepower on as many of the seven turrets as you can while also clearing out the center of the turrets.

The long, slim ships will always show up in groups of three, and if you line yourself up with them and center your firepower on them, they're easy to take out. You do not want those ships to linger around at the bottom and fire at you The cylinder shaped enemies will only be vulnerable when they open up, but if you're lined up with one and you've got plenty of weapon power, these enemies will go down virtually instantly. At least their projectiles are easy to destroy.

Watch out for the blue spiked balls near the end.

The boss here is easy to take out if you have Weapon 4. With that weapon, you can avoid the boss and its homing shots while continuously firing to take out all of the missiles and the homing shots that get sent at you, and if you use the super shot on the boss, it will go down even faster.

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