This game isn't getting any easier.
Stage 3
The tower-like mortar shooters at the beginning are prime targets for being lined up with and shot at. As for the gold ships with the white dome-like openings at the front, they are only vulnerable then they open up.
Watch out for cracks forming in the ground! Turrets will pop out of them, and you'll want to take those turrets out as quickly as possible. Launchers that shoot out spiked blue balls will also come out of the cracks, but you can only shoot down the blue balls and not the launchers.
The stone robots with the spinning heads will shoot out an eight-way shots, and the yellow turrets that you'll see near them will be in groups of five or six. You'll definitely want to take out those turrets as you take out the robots, as clearing the area out while make defeating the robots easier.
The blue helicopters near the end can take a beating, but if you can line yourself up with them, they will go down easily.
The boss here has two phases. For the first phase, the boss will move around in a semi-circle. Unless you have Weapon 4, you're going to be doing a lot of moving around to avoid both the boss and its projectiles; otherwise, you can just fire on it from the top of the screen. For the second phase, the boss will be surrounded by satellites and will bounce around the screen. You'll need to anticipate where the boss will go while continuously firing so you can take out the satellites - which will eventually re-spawn - and get an opening to shoot at the boss with. If you have the super shot, this phase is the time to let it loose. Eventually, the boss will go down it's on to Stage 4.
No comments:
Post a Comment