After playing GG Aleste, I had to play my way through another one of these games, and thankfully, I was able to do just that.
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Note: this version of Power Strike II is its own game, while the Game Gear version is the Western version of GG Aleste 2.
In the early 1930's....people have lived in poverty since the Great Depression in 1929. Being laid off from their job, a great amount of pilots become the sky pirates to survive...the sea and the sky near Italy have been plundered by them.
You play as a pothunter who earns his living by shooting down those poor pirates. It's time to start today's work.
When you start the game, you can select one of seven weapon types. You can start with the default weapon (Shell Up, aka Type 0), but you can also start with one of the other six weapon types, as well.
Shotgun (Type 1) covers a wide angle forward, but the shots will get further apart the more it travels forward and spreads out.
Missile (Type 2) shoots missiles out from the sides. They can be powerful, and they also home in on enemies, but they can leave you wide open forward and behind, especially.
Burner (Type 3) shoots a flame thrower forward, but you have to move around for it to be truly effective. If you get Spin Shields, the first two that you get will become options with flamethrowers, then you'll start getting shields.
Absorption (Type 4) is a homing shot. The tracking isn't perfect, but it can help do damage to multiple opponents at once while you focus on one. However, being lined up with an enemy still does the most damage.
Destroyer (Type 5) shoots forward two missiles from each side, and those missiles shoot out quickly to the front and sides. It has the weakness of spreading out much like the Shotgun.
Napalm (Type 6) brings out two massive explosions. They destroy anything they touch, but the range is limited.
I stick to Absorption throughout my Let's Play.
Continue lets you continue in case you lost all of your lives, assuming you haven't reset the console or turned the power off.
Options lets you play around with the sound test, change the player speed (1 is the slowest, 4 is the fastest), turn the option to pause/unpause the game when you press Button 2 on or off, and Rank lets you switch from five difficulty settings, with 1 being the easiest and 5 being the hardest. I keep P. Speed at 1, keep Trigger Pause off, and play at the default Rank of 2.
Stage 1
The D-Pad lets you fly around in eight directions. Button 1 fires, while Button 2 (which I never mess with), selects special weapons, changes flight speed and pauses the game when Trigger Pause is on.
The yellow tabs with the P on them that are dropped when the grey tabs with the P was shot are Power Pods. You can also get these for shooting down certain groups of enemies. These will increase the strength of your default shot as well as your special weapons.
The robot carrying the numbers gives you special weapons. Different numbers will give you different special weapons, which were mentioned earlier.
The red, blue and yellow crystals are Spin Shields. They not only protect you from enemy fire - which is a good thing, since one hit will cost you a life - but they also have different properties depending ont he color. Red increases your standard gun's power, blue gives you piercing shots, and yellow fans out the standard gun's shot. (If you have the Burner special weapon, the first two Spin Shields you pick up will be Options that also shoot the Burner weapon. Once you get the two Options, you can then pick up and obtain Spin Shields for your own use). They do disappear after taking enough abuse, so pay attention.
For best results when fighting enemies, line yourself up with them and fire. You'll do so much more damage if you use your standard guns along with your special weapon than if you let the special weapon do all of the work. This is especially true of some of the enemies, such as the gold spiked balloons, the turrets, the rocks that come out of the volcanoes that will suddenly sprout out of the ocean, and some of the planes that take more damage to destroy than others.
The bubble with the light blue starburst in it is a screen-clearing bomb that will take out any and all enemies currently on-screen.
You can shoot down the light blue projectiles that are fired by enemies, but you'll need Spin Shields to protect yourself from the red and gold shots.
The boss here is a giant fish plane. Stay back and to the side to avoid it when it dives, and keep on shooting. Watch out for that red multi-way shot, as you cannot destroy it and only Spin Shields can protect you from it. Thankfully, you can shoot down the massive amount of missiles that it tries to blast you with.
You'll always want to hold down Button 1 at all times so you can be ready to shoot. If you power yourself up enough, you can let go of Button 1 to let out a super shot. It does a lot of damage, but lasts for only a brief instant, and it takes a while for it to charge back up. I usually save it for bosses.
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