Saturday, December 6, 2025

PrinceWatercress plays Brave Fencer Musashi - Part 15 of 33


We've got two eyes down. Now it's time to go for the third.

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If you talk to the Bailiff now, you can start the rice field. You won't be able to buy rice until a little later in the game.

Now that we have two eyes lit up, it's time to head to the other two doors. These doors will be in the area opposite from where Mannick and the first two doors are.

Before you do anything, though, head to that area with Bowl and use it to break the cracked wall between the two doors. Inside are three chests, which contain an OldSword, Cloth and 300 Drans. The OldSword is just a Shovel you can sell for money, but the Cloth is the L-Cloth, which you can make into either the L-Quilt (which brings tiredness down to 0% in the wild) or the L-Gloves (which increases the chance of critical hits).

If you talk to the Knitter with the L-Cloth, you'll find out that you need Weaver Dineretta to actually make what you want. You won't be able to find her until a little later, however.

If you talk to Connors at the pawn shop, he will mention that Mannick may have bought the restaurant because of the treasure that is rumoured to be hidden below it.

Enter the door to the left in this area to start off yet another area. The rotating blocks are platforms, and it's pretty obvious you should be careful when traversing them so you don't slide off the sides due to them being too steep when you're standing on the blocks. Use your shadow so you can tell where you're landing.

The second area contains a Bincho Field to break. Inside is Librarian Brisketta. If you talk to her at the castle (Librarian), you'll find out that she has translated the books that you could not read at the beginning of the game.

The cubes become rectangular prisms in the third section. Again, you'll want to be quick here.

In the fourth section, you'll want to avoid falling in the lava. As for the rotating spike walls, tread lightly and be patient. Hold R1 to move more  At least the blocks here just spin horizontally.

In the fifth section, the blocks are stationary but move in a circular pattern. You'll also meet the flying Vambee, who will keep the pressure on as he flies above you. If he lowers down, hit him with a Cross-Cutter.

In the sixth section, move past the guillotines where they're all the way to one side.

In section seven, you'll have to traverse across a maze of thin wooden platforms. At the lower-left corner of this maze is Solder Hanky-Flanky, trapped in a Bincho Field. Go free him. If you talk to him at the castle (he is SoldierB), he will try to shower Musashi with his love and devotion, but Musashi will have none of it.

There is also a chest in this maze that contains an OldPipe. Yeah, you'll definitely be appraising that. It's really a Flute. Sell it for money.

The exit is at the bottom center.

The eighth section has smaller platforms, fireballs that jump in and out of the lava and more guillotines. Time your jumps and movements carefully. You can stand between the two guillotines at the end.

The third eye is after this. Break it and take the teleporter out of here.

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