The low gravity here makes for some interesting conundrums when it comes to getting some cards.
If you've gotten everything thus far, you should already have one card for this world.
CosMc's Retreat
Level 1: Moon Monsters
Cards: CosMc's Retreat (x2)
When you start playing these levels, you'll find out that holding the A button will give you big air. Thanks to the low gravity, you'll be able to make some huge jumps.
You do not want to be too close to the craters when above them, as the tendrils that pop out of them will pull you in and will cause instant death.
One of the cards is in mid-air. You'll need to make a big jump to it in order to get it, and you'll need to be left of the crater just after the card to get there. If you know what you're doing, you'll be able to reach it and grab it from the side.
The other card is in a hidden area. There is a crater near a sign pointing to the right, and if you stand right of that crater, you'll find a hidden passage under the ground. Head further to the right to get the platform blog, then throw it into its dotted-line counterpart so you can get the card more easily.
Level 2: Swisserland
Cards: CosMc's Retreat
The enemies that look like Fry Kids just get stunned when you hit them. The guys with the two big eyes, however, can be defeated, as do the flying enemies that you've been seeing since the first level.
For the card, you'll need to get to the zipper in the middle. Go to the left at the start, jump the gap, then keep going right and make a running jump past the big gap. You'll be able to reach the zipper. Go in, keep going right until you can't anymore, then grab the card. The goal is below.
Level 3: Constellations
Cards: SECRET, CosMc's Retreat
The card here is at the bottom, underneath the trampolines. Walk past them from the right side, then keep going until you reach the lowest point in the floor. Stand in the center, tap A and hold Left. You should be able to get to the Secret Card and grab it.
While the goal is in the center of the stage (where the stars create a face in the background), the goal tape and posts really make it hard to get to the trampoline and launch to the top of the level. Taking the trampoline to the right will take you to the other card for CosMc's Retreat, while taking it to the left takes you to a zipper leading to an area where you can get a bunch of arches and two extra lives. It's nice that there's a way to get out of her quickly, but again, the level exit itself gets in the way. At least you can leap from one to the other once you're at the top of the level.
Level 4: Spring Fever
Cards: CosMc's Retreat
The goal is at the bottom of the level. You'll want to keep that in mind as you get around this place.
You'll start off at the top. Grab a box, then go where it was and drop down the opening. You'll need to drop down to where the zipper is, and the best place to land is in the middle of the level near where the zipper is. This will allow you to jump left and go through the wall to the zipper. Entering the zipper will allow you to get to the card. Go left and drop down, then avoid the trampolines on the way down. When you reach the blocks, pick them up and throw them downwards with Down and B. Watch out for the evil Fry Kids. When you reach the floor, do not jump. Just run straight to the goal.
At this point, you should have all the cards for this world. Talk to CosMc, and he will show you straight to Hamburglar's Hideout, the final world of the game. Hamburglar will tell you that the Magic Bag has a mind of its own and has escaped, and that you'll need all six of his cards to get to the final level.
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