In this entry, we make our way to Elzevir's Mansion.
1:24 - With Inspire Hate, everyone here can run into the dart traps. From here, you'll be following the path.
2:14 - Use Repel to keep from being hit by everything as you go for all the switches. At the end of this part, you'll find a save spire near the door you've just opened.
4:01 - The guys in the red armor can do a good amount of damage, but you can also feed off of them. If you use Spirit Wrack on the guys on the towers, you can activate towers to open the front gates. When you go in, use Inspire Hate again to get rid of a ton of enemies.
7:41 - We finally get the snow message. About time.
7:56 - When you go down the stairs, you'll be going through another dungeon. The floor spikes send you back to the start of the spike path if you get hit by them. You'll soon be able to make your way back up.
10:00 - Once you're back outside, go west and activate the beacon immediately, then head north to enter a deserted town.
11:17 - Welcome to the town of Stahlberg, which has been ravaged by The Nemesis. When you go inside, expect to see a lot of enemies. There are some open doors that lead to pick-ups, thankfully.
18:12 - Welcome to a giant statue...and enemy territory. Here, you'll be fighting even more enemies. Elzevir's Mansion is to the west.
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