In this entry, we race against time, learn a musical spell, then put that spell to good use. We'll be using that spell next time, too!
1:43 - As soon as you start this race, you'll not only be racing against the clock, you'll also be kicking ten crates and collecting all the clocks you can so you don't get a pot dropped on your head.
Watch out for Witch Hazel's magical blast so you can't get zapped or squashed by a rock. Also, watch out for falling rocks and ledges that tumble when you stand on them.
2:31 - The first crate.
2:44 - The second and third crates.
3:21 - The fourth crate. Watch out for falling trees and be ready to jump from platform to platform across the water.
4:11 - The fifth crate is near the end of this section.
4:51 - Ride the log for golden carrots before kicking the sixth crate.
5:25 - The seventh crate.
5:33 - The final section. Jump on the pigs and haystacks to get a boost and get some clocks. The eighth crate is inside the first windmill you have to walk through.
6:02 - The ninth crate.
7:09 - The exit, and the tenth crate.
Talk to Merlin to learn the musical spell. Now you can use the spell in places you've been before to get to other things!
8:54 - This golden carrot is very easy to miss.
10:48 - We can now take a ride from a buzzard with our new ability in "What's Cooking, Doc?". There is a crate here, and the two doorways to the side have clocks. Watch out on the wooden platforms so you can get the golden carrot.
12:26 - There is a crate near the stairs here.
From here, wake the guy up, then kick him in the behind a get a golden carrot from him and get over the gate.
If you see a tree shaking, kick it to drop Daffy out of it as well as an apple. Put three apples on the shell near the small fountain to raise the platforms leading to a clock and also stop the bigger fountain so you can go underground by diving where the huge spout of water used to be. Beware: Daffy will take apples from the shell if you let him, raising the shell up.
When you're underground, you can get the golden carrot behind the wooden portcullis. Also, look around for a chest with a clock in it and kick it.
"The Conquest for Planet X" in Dimension X is now unlocked.
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