In this entry, we explore a castle and beat up a ghost.
Lake Stage
Now that the water is at a higher level, if you return to the lake, you can get to the exit instantly.
Castle Ruins Stage
The place will be dark, but if you grab the lantern, you will light the room up. If you put it down, it will be dark again.
The ghosts just move back and forth. If you bounce on them, they will come back after a few seconds. The jack-o-lanterns will fly towards you, but you can jump on them easily.
There is a power star the checkpoint, but you won't be able to get it yet.
The Mickey blocks are re-usable. You can use them to make a bridge across the spike pit, and you can also use them to get to the treasure chest at the end of the first section. Make sure not to accidentally bounce on them and break them.
The second section is an auto-scroller. The buttons will make the screen go in the opposite direction. Once you get the key at the end, you'll be able to use them to get back to the wall with the keyhole at the far left. Make sure you stand on a button to scroll enough of the screen back to the right so you can reveal the next button and get to it in time. As for those blocks stacked on each other that you couldn't get rid of, you'll need to put the key on the button, stand on the key, grab and throw the top block to get rid of it, then grab and throw the bottom one. From there, you can grab the key and get to the door with the keyhole.
The boss is a ghost. When the ghost dives at you, bounce on its head. The ghost will produce flames with every hit you deal, and you'll have to watch out for the flames as you bounce on the ghost. After three hits, you'll get the shrinking potion. While crouching, you can now press Button 1 to shrink in size. Doing that a second time will allow you to return to normal size.
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