Monday, September 24, 2018

PrinceWatercress plays ActRaiser - Part 5 of 13


Poor sand-claw-worm-guy-face.

Since you've probably used the wheat to further improve Fillmore by now, you won't have much of a choice but to move on to Kasandora, which is southwest of Bloodpool. It's that patch of desert land on the map.

Get ready to fight some monsters!

Kasandora - Act 1


The cacti act as spikes in this level. It should be pretty obvious.

Some of the sand dunes at the beginning act like conveyor belts that move you downward. Jump up them rather than walking, unless there are enemies nearby.

In the second section, there is another MP on top of one of the towers filled with the flying scorpion men. The flying scorpion people follow a set pattern, so don't worry about being chased throughout the level. Another tower has a full apple at the top, but you're better off waiting until you're near the boss, since you'll find another statue with a full apple in it there.

There is also a 1-Up on top of one of the towers. If you want, you can grab the 1-Up, then beat up enemies until you either lose all your health or run out of time on the timer, then grab the 1-Up again when you come back to it and keep on beating up monsters until you get a ton of points.

The sandworm is really simple. It pops up, spits out some rocks, then its claws come down the sides of the sand pit after it ducks back down. It them rises back out of the sand and repeats its attack. You can wipe almost all of its health by using Magical Stardust on it as soon as it comes out of the sand, then smacking it with your sword three times. It's really that easy to kill off. Poor sand-claw-worm-guy-face. (Yes, I know that's a hold-over from my notes from DeceasedCrab's Let's Play, but I decided to keep it in because I knew at least one person in real life who liked it.)

This town is very easy to max out. Just rain on the entire desert land and earn a combination of 21,100 points between both acts.

Some of the lairs are hidden in the sand. You'll have to send the rain to uncover them.

To save the people who lost their way, rain out the desert, then build a path to the man lying on the ground.

When you rescue the man lying on the ground, the people will tell you he is dead, but he was also holding a scroll in his hands, which they offer you. It's an extra MP, so take it. They'll also offer you Harmonious Music when you rescue the missing man. Take it and use it in Bloodpool to get the town's growth going again!

If you send rain onto the northernmost end of the desert, you'll find the lair for the red demons, as well as some strange pyramid. Hmmm...

If you use Earthquake after the pyramid has been unearthed (you'll need to level up enough before you can do this), you'll get an extra life as an offering.

If you build to the mountains where the drawing of the bird is, you'll get an Ancient Tablet that you'll need for later in the game.

Kasandora isn't too hard to get the maximum population in at all, especially if you build fully before you rescue the missing man. Replace the corn fields with the wheat from Bloodpool and you should be good to go for an easy 874 additional people.

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