Friday, November 7, 2025

PrinceWatercress plays Legacy of Kain: Soul Reaver - Part 18 of 28


Can you believe we're getting yet another glyph in this video?


Be ready to fight enemies as soon as you enter the nearby skull. You'll soon climb some walls before having to start...

2:21 - ...the climb. Phasing into the spiritual realm will cause the wooden platform here to become gnarled. You'll then have to head back to the material realm and took a good look around to get even higher. You'll eventually see a spiral staircase, and that will help you get just a little bit higher so you can get...

6:20 - ...here. You'll have to float over the gap to another platform leading into another cave. Near the cave entrance, you'll need to use your kinetic energy projectile while in first-person mode to push a block with a gold circle out of the way. You're supposed to go over there, but I forgot. We'll be heading there in the next video. Nevertheless, I go below where all that is and activate another teleporter. Pushing the block away will allow you to go back to that cave entrance and...

9:50 - ...push some blocks around. You can use your projectile to push blocks from a distance if you need to. As you're pushing blocks into the correct position, you'll notice a statue.

You'll also notice that there is one block that does not have a design on any of its faces. You'll need this block out of the way. Also, another block that does have a design will be in an area you'll need to high jump to.

Pushing all of the blocks into place will award you with the Stone Glyph, which lets you petrify all on-screen enemies. You'll also get two more eldritch energy points.

Thursday, November 6, 2025

PrinceWatercress plays Legacy of Kain: Soul Reaver - Part 17 of 28


On our way to more unexplored territory, we find a few pick-ups that will make things easier for ourselves.


0:30 - At the other end of this is another block puzzle. Push the two blocks onto the raised brick floor, stack one block on top of the other and pass through the nearby grate in the spiritual realm.

2:21 - Past the great is this area. Phase back into the material realm. The nearby room with the switch next to it leads to another health upgrade pick-up.

3:14 - From here, head back to the material realm, then go back to the area with the waterways. The waterfall hides a climbable wall, and if you go up that wall, you'll find another health extension pick-up.

5:29 - You're not done yet. You'll need to do a bunch of wrap-around jumps to explore the higher reaches of this area and find a switch. Flipping the switch opens doors directly below.

6:48 - There will be a climbable wall to the left in the new area. Climb up, then follow the path. Take out the flamethrower guys, then grab the crystal to increase your magic points, which the game refers to as "glyph energy." There are only a few of these, and you'll need to find them all for 100% completion.

10:28 - Back in Melchiah's domain, there is a wall that we can now climb. It leads to part of another health upgrade.

12:02 - There was a mausoleum that we passed through in Melchiah's domain. There is a lone crypt where, if you press Square in front of it with the Soul Reaver equipped, will push the crypt aside and reveal a path. Put the Soul Reaver in the slot in the wall with Square to find another glyph energy crystal.

13:46 - Now that you can swim, you can go down this underwater tunnel in Melchiah's world. On the other side is a climbable wall. Go up and follow the path to find a foreboding desert area. 

Wednesday, November 5, 2025

PrinceWatercress plays Legacy of Kain: Soul Reaver - Part 16 of 28


In this entry, we explore the human citadel off to the side near the Pool of the Dead.


0:51 - Now that we can be in the water without being phased out of the material realm, we can take this path to a citadel full of humans. Be ready to fight some humans push some boxes around, and take a look around on the way there.

(For those curious, falling into the Pool of the Dead will still kill you, and you'll end up back in front of the Exalted One if you do.) 

3:43 - Welcome to the citadel. You can walk up to humans and grab them, then hold down Circle to suck out their life force. You can also kill them like you can the monsters, but where's the fun in that?

Also, regarding the flamethrower soldiers, you can wait for them to stop firing before giving them a beatdown. 

5:22 - This path leads to something cool. There will be some stairs leading upwards; take them to the teleporter room.

7:47 - Time to go underwater. Blow up the grate that is in your way, then swim past the fans (which cannot damage you), and look for a certain opening. When you find one of Rahab's brethren, you're on the right track. Climb the wall, and you'll get part of a health upgrade at the top.

9:17 - That's not all. You can glide downwards to another area, which contains another statue. Enter the door to the right of the statue, follow the path and push the block in the wall down the waterfall to find...

11:27 - ...this area. Push the block into the gap into the floor to flood the area. The water will enter the vent. Go back to the statue, and you'll get the Water Glyph, which gives you more magic points and the ability to drown all on-screen enemies and stun them for a fatal blow.

16:10 - It's time to go in a different direction. There is another door near the flamethrower guy, and if you go through it and follow the path, you'll find another watery area. Glide to the wheel and turn it to drain the water here.

Tuesday, November 4, 2025

PrinceWatercress plays Legacy of Kain: Soul Reaver - Part 15 of 28


In this entry, we learn to imbue the Soul Reaver with the powers of fire, and we also get a new glyph.


0:45 - As soon as you drop into the water, you won't wither away and be sent back to the spiritual realm. The game will also tell you to press X to swim. Pressing the button will allow you to do the breast stroke, while holding X will allow to do a sort of kick stroke. The former allows you to speed up, while the latter allows you to have more control, much like in Super Mario 64. At least you don't have an oxygen meter.

1:28 - Our next objective is to go after Dumah, and we will need to find an underwater tunnel to reach him.

2:24 - You can hold L1 and jump at the surface of the water to do a high jump out of the surface. If you perform this command inside the water, you'll perform a speed burst, which predates Banjo-Tooie by about a year. 

3:18 - There is a stained glass window you can break here now. Break it and go down the stairs, then break the next stained glass window that you see. You'll then learn how to imbue the Soul Reaver with the power of fire, giving you a fire sword in case you find an open flame. (There were supposed to be more elements besides fire that the Soul Reaver could absorb, but this was the only one that made the cut for the game, with the others not showing up until Soul Reaver 2.) Just press Square in front of the flame, and you'll get the ability. You'll need to have the Soul Reaver to use this ability, and you will lose it if you lose the Soul Reaver, if you go underwater, or if you phase back to the spiritual realm.

5:12 - From here, you'll need to go back up one flight of spiral stairs. You'll need to find some sunlight where you will find another underwater tunnel. Go upwards when you're able to, then go upwards and to the left. Go into the tunnel with the dark brown opening, then surface and use the high jump. Look for a door and go through it.

7:30 - Defeat the enemies here, then turn the crank that you find here. This opens a door, but it will close again just as soon as it opens. Phase into the spiritual realm to stop time and keep the door open, then go through.

8:24 - In the next area, you'll need to turn the crank to open another door. This door stays open, so you won't have to take the long way ever again. From here, take the slope downward, and in the next area, you'll find an area with a chasm and a bunch of pillars.

10:09 - In this area, you'll need to switch between the spiritual and physical realms to get to the fire at the other end. Imbue the Soul Reaver with fire, then glide your way back and climb up the wall to get out of here. Go back up the passage, then head back to the other room. Head to the offering bowl statue in the room you came out of the water from and swing the fire-imbued Soul Reaver at the offering bowl to get the Fire Glyph. This will allow you to set all on-screen enemies on fire at the cost of eight magic points. By getting this glyph, you'll also get more magic points.

15:08 - Go back underwater and follow the stairs you missed earlier. You'll be back in an earlier area from the beginning of the game. You can get your fire sword powers here, and you can also warp back to the Pool of the Dead. As for the fire sword powers, doing a killing strike with it will set the enemy on fire.

Monday, November 3, 2025

PrinceWatercress plays Legacy of Kain: Soul Reaver - Part 14 of 28


At this point, I really get frustrated with the game. It gets a little better, but still...

0:21 - Time to move on while also being furious with the game, as the game can be a bit punishing at this point. You'll need to use the high jump and the glide to get from one platform to another, then you'll need to follow the path to reach...

4:24 - ...this underwater path. I show where you're not supposed to go before showing the path where you're supposed to go: up some broken pillars to a portal to shift planes, into a nook where a weapon is, and across the wooden beams high into the ceiling. When you get to the last wooden beam, you'll need to find the area to the side that you'll need to jump to just to continue on. Use your projectile attack to destroy the stained glass window.

8:47 - Now for this part. You'll need to be close to the edge just to jump from platform, then make a high jump and glide to the roof. By walking around, you'll find a bell tower. Glide over there and press Square at the chain to ring the bell and open the door at the bottom of the spiral staircase. It's underwater, but you'll need to go down the stairs and jump from one platform to the next to get back to the material realm and...

14:10 - ...face Rahab. You'll need to aim at the stained glass windows by holding L2, R2 and Triangle all at once and pressing Circle. At the same time, you'll need to jump from platform to platform to avoid getting blasted by Rahab and also to destroy more stained glass windows. Thankfully, if you hear Rahab laugh, he's about to shoot a projectile at you. If you slip and fall into the water, you'll need to jump back to the portal back to the material realm, shift back and get back in the battle.

When you smash all eight stained glass windows, Rahab will die and you'll absorb his soul, which allows you to get into the water without being automatically phased back into the spiritual realm and also allows you to swim.

Sunday, November 2, 2025

PrinceWatercress plays Legacy of Kain: Soul Reaver - Part 13 of 28


In this entry, our adventure takes us into Rahab's domain.


When you're done looking around in the crypt, phase out into the spiritual realm. The floor will lower, and you'll be able to continue on. There will be a portal where you can phase back into the material realm, and when you do, you'll face one of Kain's henchmen. You'll need to run around with the Soul Reaver and slash about at him, and when he's stunned, pick him up and throw him in the water. You'll be able to compress and manipulate space and shoot an orb of kinetic energy at things to hit them. From here, find the block with the circles on it, then face it and press Triangle to shoot at it. You'll push it out of the way.

4:50 - From here, you'll have to go through where the block was and go through the water. From here, you'll be going in and out of water and going between the two realms before doing some platforming in the material realm. There's a door on the other side, and you'll want to go through it.

7:20 - One of the paths leads to a window depicting an armored warrior riding a hawk (or something). The other path leads to a gate you'll need to phase through. Take out the two wraiths, then get ready for some puzzle solving. 

9:13 - Once you're in the material realm, get rid of the two goat-men. From here, you'll want to face the statue in the cage and push it towards the solid wall so you can high jump to another path. Go down the path and go back to the material realm, and continue down the path. There will soon be a fork in the road, and you'll want to take the path with the gate you can phase through. 

12:08 - You'll be in a more open area drenched in water, and at the surface is a boat. You won't be able to surface yet, so go across the bottom and follow the path. You'll soon be able to head back to the material realm.

13:37 - From here, glide to the ship, then phase back into the spiritual realm while on the boat. The boat will change shape to allow you onto a ledge, and you'll soon find another portal leading to the material realm. Look around for the teleporter room door, then go through it and activate the teleporter. You'll want to activate it so you don't have to go through this again.

15:23 - Go through the wooden door across from the teleporter room, then open the door that blocks your path with your energy projectile. You'll soon be introduced to the watery world of Rahab courtesy of the Elder God. Not surprisingly, Rahab and his brethren have become immune to water's effects on vampires and have now become vampiric sea serpents that can swim.

16:29 - Be ready to glide from platform to platform without touching the water. The sea serpents don't take a lot of damage if you run circles around them while slashing the Soul Reaver about, but they can spit projectiles at you and keep you from using the Soul Reaver, and it can be a bit maddening.

Saturday, November 1, 2025

PrinceWatercress plays Legacy of Kain: Soul Reaver - Part 12 of 28


In this entry, our adventure takes us to the ancient tomb of the Serafan, and we learn a rather nasty truth when we get there.


4:42 - Go back to the Pillars. There is one column that is not like the others, and now that you've defeated Zephon and gotten the ability to climb, you can leap into it and climb it to the top. At the top, there is an entrance to another area. Follow the path and enter either door to get to where you want to go next.

7:38 - Going the right way leads to another cutscene where we find the ancient tomb of the Serafan. After a brief history lesson from yours truly, we jump up the cliffs to find a teleporter.

11:59 - The Elder God warns us of a forgotten history when we go through this gate.

13:45 - Pulling the block leads to some crypts...and the names of them are those of us and our vampire brothers! As it turns out, Razier and his brothers were all originally Serafan, and after their passing, they were all revived as vampires by Kain. Interestingly, Turel is mentioned, even though he is not in the game, and Malek has a space in the tomb even though his soul was fused to a suit of armor in Blood Omen.