Showing posts with label glitches. Show all posts
Showing posts with label glitches. Show all posts

Tuesday, December 23, 2014

The ulillillia Epilogue


Here's the ending, which ulillillia left out (intentionally). Enjoy looking at the final battle again.



Fooling around in Chapter 11.


The jungle area is built for speed.


More high-speed falling in Chapter 13.

Thursday, December 18, 2014

And now...game mastery.


Here's that falling glitch that lets you get 32+ pixels per frame.


How to fall through land in Chapter 8. This is hilarious.


Typical Village glitches.


More desert oddities, including that nasty glitch where the Woolie kills you if you hit the checkpoint to his left and die before you kill him.


The "double cheese wheel" glitch.

Friday, November 21, 2014

Screen Warp Glitch And Other Stuff

Here's what you can do with the screen warp glitch in the original Game Boy release, which was removed in subsequent versions of the game.

Also included: some other nifty tricks, such as the flying rooster-boomerang trick.

Wednesday, March 26, 2014

Monday, December 23, 2013

Evermore Intermission 7 of 8


Castle Collapses


Cecil's Town


Dark Castle


Flying


Puppet Song


The Rat's Chamber


The Tinkerer


Wind


Ebon Keep (abandoned)


Here's an interesting glitch involving Mephisto, Old Nick and Mungola.

Wednesday, December 11, 2013

Evermore Intermission 5 of 8


Freak Show


White Castle Town


Dungeon


Fields of Gothica


Underground Path


Apparently you can still roam the Right Bank Forest while fighting those two Rogues.

Thursday, December 5, 2013

Evermore Intermission 4 of 8


Greek Temple


Greek Temple (in-game version)


Forest


Horace


Pyramid


Really freaky glitch involving Megataur


Getting stuck outside the Pyramid

Friday, November 29, 2013

Evermore Intermission 3 of 8


Merchant Theme


Over The Waterfall


Ocean Theme


Applause


Brassy Fanfare


In The Arena


Nobilia Marketplace


Pirates of Crustacia


Quiet Plaza


This is what happens if you taunt the chickens. Really. Also included: the prophet saying some stuff. Doesn't have all the dialogue, though...at one point he speaks in binary if you don't let him get struck down and you keep talking to him long enough.


Here is a glitch involving the Atlas spell. As weird as it is, it's kinda nifty...


Here's a strange glitch involving the desert that takes you straight to Nobilia.

Wednesday, March 6, 2013

The Jurassic Park Intermission

Here's an easy to perform glitch. Just make your way to the corner behind the gear for the bridge to the ship, then jump north as soon as you can't move in that direction any further. You'll be standing on water. I didn't even know about this as a kid...

 Also, since it doesn't even appear in the video, here's a gameplay video with the T-Rex in it.  

There's only two spots where it shows up (south of the Beach Utility Shed and near the Raptor Nest area), and the only way to deal with it is to shoot at it with the Tranquilizer Darts. Nothing can kill it, but the Tranquilizer Darts can slow it down and even push it all the way off the screen so you won't have to deal with it anymore. It is worth it to let it catch you and eat you, even if you lose a life for it. Seriously, it's awesome.

If you're wondering what the letters are for, they're for a now long-since-finished up contest for the game. Basically, you have to look for all eight secret letters and unscramble them to form the name of some guy. The letters form the name "DR HORNER," and it is a reference to John R. "Jack" Horner, a real-life archaeologist who was not only a technical advisor for all the Jurassic Park films but also a partial inspiration for the character of Dr. Alan Grant. Go ahead and thank him for co-discovering Maiasaura, while you're at it. Yeah, you're welcome.