The Wind World stages are starting to get nastier now. Just keep using the map mode and watch for enemies and you'll get where you need to go.
Wind Stage 3
The red door with the line over the "up arrow" cannot be entered; it is part of a one-way route and you can only exit from it.
The turkeys slowly move back and forth, and they will not only slow you down, but they will also peck at you if you are in front of them. If it's not the karate ducks that constantly chase after you, it's the turkeys getting in your way. Be ready to be strategic with your item use.
You'll need the item that allows you to move through metal blocks to get to the exit.
Wind Stage 4
The brown doors lead to inside routes that take you from one level of the stage to another. Enemies thankfully cannot follow you into these areas, but you may find enemies inside these areas, especially later in the game.
You're better off running off the edge to get from one platform to another if the next platform is lower than the one you're currently on. Otherwise, you'll be forced to do some crappy backtracking just to get back to where you were.
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