Things start getting a little more difficult at this point in the game.
The Coyote Gulch Mine
At the start, press L to avoid the falling planks that drop down from the ceiling, as they will hit you if you are running. If you're going slower, you'll trigger them before you can reach them. Jump, then shoot, to take out the first enemy you see. Once you reach the edge, shoot down the next enemy, then press L again to go back into run mode.
Go left from the mine cart when you drop down to get ammunition. Watch out for the dynamite that is thrown from the mine cart full of Dalton Brother goons in the background. You're supposed to grab the pegs to swing over the spikes, but it is hard to grab them even if you're holding Up on the D-Pad to do just that.
Going up from the right of the mine cart takes you to an old prospector. If you help him find three gold nuggets, he will help you capture Averell Dalton, the tallest of the Dalton Brothers. Get the dynamite near him, then walk to the right to avoid getting hit by falling planks. Use the dynamite on the plank on the platform to uncover the first gold nugget.
Head right, take out the enemies, and drop down two stories. Use the dynamite you find on the way to blow up the covering on the floor. Get the nearby stick of dynamite, then head left and blow up the door to find Card #1. Go up one left, make your way to the right, and swing over the spikes. You'll get Card #2 along the way. Go down from here to get the dynamite. There are two see-saw platforms here. Stand on the left platform, place the dynamite on it, then jump to and stand on the right platform to raise the left one up. This will uncover the second gold nugget.
Go left of where you blew up the covering, and grab some dynamite on the way there. Take out the enemy, then blow up the plank to get the third gold nugget. You'll also find Card #3 here. With three gold nuggets, head back to the prospector. He will give you nitroglycerine to access the underground passage where Averell Dalton is hiding. He will also tell you that if you jump more than five times with the nitro in hand, it will explode and hurt you, and you'll have to go back to him for more.
From the prospector, drop down and head left, get over the spikes and drop all the way down while jumping as little as possible. Press R on top of the rock in the floor to blow it up with the nitro. (If you use regular dynamite here, the game will tell you that it will not work when it explodes.) Head right, then head up and to the left when you have a choice of where to go next. Blow up the door with dynamite, and you'll find health and Card #4.
Go back and head downwards. When you see the enemy hiding behind the orange mine cart, you're near the end. Take him down for ammo and keep heading left. You'll run into Averell Dalton, who will try to fight you only to hurt himself in the process. He then lets it slip that William, Jack and Joe have hijacked the Pacific Express to head back to Rabbit Gulch Fort and pick up ammo.
For the bonus stage, you're riding Jolly Jumper again. Left and Right moves left and right, A jumps, and L and R lowers yourself to the left and right to pick things up, respectively, just like last time. This time around, however, you're avoiding exploding sticks of dynamite. The game will tell you that you outsmarted the canyon trap if you succeed, and call you unlucky if you fail.
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