In this entry, we get started with Wind World by completing the first two stages.
Wind Stage 1
There are different colored platforms. The green ones are bouncy and will launch you upwards. It'd be easier to see where you are going if the camera wasn't always centered on Woody. You'll see others in the later stages.
The kung fu ducks are relentless, and they will rear back before chopping at you. Unlike the other enemies you've seen so far, they will follow you throughout the level unless you can get far enough away from them. The birds will fly in a specific route, while the thunder clouds fly around and will shock you if you get close enough to them.
The slot machine is another way to win items. Press A to get the barrels spinning, and press A again to stop each barrel. If you can get all three barrels on the same item, you'll win that item.
The clock will freeze enemies for a brief time when collected. You will also hear a clock ticking while it is in effect.
The fairy power for wind World is a jetpack, and you'll need it to get to higher areas, including the exit.
Wind Stage 2
The yellow clouds move up and down, while the red clouds move left and right. They work much like your usual, standard platforms.
The winged fish will blow on you in an attempt to hurt you.
Pressing R while in map mode lets you zoom to all of the unopened doors in a stage.
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