Sunday, September 25, 2022

PrinceWatercress plays Sonic Blast (as Knuckles) - Part 1 of 5


So apparently I didn't know the story for this game as well as I thought I did. I fix that here in the blog. Anyway, let's knuck.


In this story, Sonic is on South Island with a Chaos Emerald in his hand when it suddenly glows and splits into five shards that fly away. (This predates the story of Sonic Adventure 2 by five years.) As it turns out, Dr. Robotnik was trying to zap Sonic, but hit the Chaos Emerald instead, and he plans to find the shards and use them for himself in his new stronghold on the island known as the Silver Castle. Knuckles the Echidna, having seen this from behind a palm tree, teams up with Sonic and the two of them look for the shards.

Left and Right let you move left and right, and going in one direction long enough lets you run. 1 and 2 jump. Up lets you look up, and Down lets you crouch and look down. Holding Down and pressing 1 or 2 lets you perform the Spin Dash. By pressing 1 or 2 while already in the air, you can perform a special move depending on who you are playing as. Sonic will do a double jump, while Knuckles will glide. Knuckles will only continue to glide if you hold the button down, and you can change direction as he glides, too. If you glide into a wall, Knuckles can climb on the wall with Up and Down. If you reach the top of a platform, Knuckles can climb up to the surface at the top if you hold Up. You can also jump off and to the side while climbing, too.

When you press Start, you can choose between Sonic and Knuckles. We'll be playing as Knuckles here.

Green Hill Zone

By collecting rings, you'll be able to save yourself from dying instantly upon touching an enemy. Unlike other Sonic games, however, you only lose ten rings instead of all of them if you get hit, which makes the game a bit easier. Collecting

Enemies here include bugs that shoot at you as well as monkeys that climb on trees and throw stuff at you.

The rolling logs have sticks sticking out that will hurt you if they touch you. Just jump clear over them.

The monitor with the red arrow on it is a checkpoint. Jump on the monitor to break it and activate the checkpoint.

Believe it or not, you can stand on the tops of the trees. 

Here's the first of two ring portals for Green Hill Zone. Just get in the water, spin dash through this wall, and you're in.

In the special stages, you'll be running forward and picking up rings. The blue objects are speed boosts. Some of the rings will be in the air, and if you can time it right, you can get a lot of rings in the air. The prize for getting 50 rings in a special stage depends on what act you're in: if it's Act 1, it's an extra life, if it's Act 2, it's a Chaos Emerald shard. If you end with less than 50 rings, Robotnik takes the prize away.

The sign at the end can give you bonus rings and even lives. If you land on Sonic as Sonic or on Knuckles as Knuckles, you'll get an extra life (while the other character gives you thirty rings). A ring will give you ten rings, while a Chaos Emerald gives you a continue. If you can land on Super Sonic, you'll get a 1-Up and thirty rings. Robotnik gives you nothing.

In the second act, you'll start seeing the fish enemies that jump up and down; make sure you're somersaulting so you can hit them. Also, the pipes take you to different areas. If you climb the wall after coming out of the second pipe, you'll find a 1-Up.

Springs knock you into a direction if you jump into or land on them . Also, spikes hurt; don't hit them.


The ring portal for Act 2 is here. Take the top route, and walk across the spinning log slowly so you don't get hit by the spikes.

The bumpers in the second special stage just push you back.

In Act 3, you'll be grabbing . If you can hit the red globe stuck to the wall soon after the start, you can go left and get a bunch of rings including a monitor that gives you ten rings.

To beat Robotnik, jump at the visor of Robotnik's machine when he shoots the boomerang at you. He will go down in six hits.

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