Manami Matsamae, who worked on the music for this game - if the stage select music is any indication - came up with some interesting music for this game, and the music here is a frantic little number. Also, this is where things get a little more difficult.
Stage 2: Machine Shop
Be careful and gently tap A while running to avoid the crushers. After the crushers, stay low and jump off the exploding blocks as soon as you get on them to get the health extension. Once you get it, make your way up through the next pipe and be ready to jump as soon as you come out. Make sure you get the Batarangs, you'll need them soon.
The ninja enemies all over this stage will throw kunai at you and move around a little strangely when you approach them. This can make tangling with them a pretty odd thing to do, so if they somehow get close, hit them. They can also block your Batarangs, too.
Go up near the end of the first section for a big heart pick-up.
Next up is the tank. Stand at the front of the tank and throw Batarangs at the guy driving it until he goes down. That's it. Otherwise, you're getting in close and taking a lot of damage.
Stay up high in the third section. Wait for the block stacks to form to jump across them, and use the grappling hook to get past the last guy at the end. There is a big heart pick-up in one of the pits near the end.
The boss here is the Shogun Warrior. Your best bet is to corner him as quickly as possible and keep punching him. He can hit you with his sword and also throw shurikens at him. You have to get inside of his sprite and punch him from within to avoid getting hit if you can't do that, and he can hit you more easily than Dark Claw could. With practice, you'll definitely be able to beat him, but he is the hardest of the first three bosses in the game.
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