In this entry, we get the fourth part of the Thievius Raccoonus from Panda King, then we take the fight to Clockwerk.
Flame Fu!
Now that you have all the Treasure Keys, it's time to unlock that second set of fireworks, smack the locks off with Square, then jump to the ring and hang onto it Circle to take a ride to the Panda King.
Move to the side while moving forwards so the fireballs don't hit you. That way, you can get closer to the Panda King without getting hit. From here, this is where the Panda King's martial arts come in.
The Panda King has three attacks, and he telegraphs them all by saying their names before performing them. Not surprisingly, he ends up being the easiest boss in the game, even easier than Sir Raleigh Frog. The attacks are as follows:
Booming Chop: The Panda King will get one hand up before chopping at you. Move to the side to avoid getting smacked.
Fiery Wheel: The Panda King will performing a spinning chop on the floor. Jump over it when it comes your way.
Palms of Thunder: The Panda King will get his arms up while saying this one. Move away from him, but not to the sides. If you move to the sides, you're still going to get hit.
Be sure to do as much damage as you can between attacks. After you land a specific amount of damage, he will bump you away with his belly, and you'll have to move diagonally towards the Panda King to get to him again. This will keep going until you get his health all the way down. Once that happens, you'll be moving on to the final chapter of the game after Bentley reveals that the Panda King used metal from the Krack-Karov Volcano in Russia. You'll then learn about the designs of Otto van Cooper's airplane, which allows for a turret to be placed on the van.
The Cold Heart of Hate
The fifth member of the Fiendish Five is Clockwerk, a giant owl who has turned himself into a cyborg over the years just to make the Cooper family's life miserable over the centuries, much like Dracula with the Belmonts in Castlevania. As a matter of fact, his likeness has been seen in photos of the Cooper Clan throughout the Thievius Raccoonus. Unlike Castlevania, however, this is coming to an end, and the last part of the Thievius Raccoonus is coming back to Sly.
A Hazardous Path
Unlike the other four worlds, there is no hub, and the levels happen one after the other.
For this one, you have a turret. Sly will man it while Murray takes the wheel. You'll have to shoot down the many falcon robots that Clockwerk sends at you before they catch fire and divebomb you, and you'll also have to shoot down the mines that litter the road before they blow up the van. At one point, you'll have to shoot down rocks before they can slam into the van and send you off the path.
Use the left analog stick to move the target reticle and use Square to shoot. You can hold Square down for rapid fire.
Burning Rubber
For this one, you'll have to destroy sixty computer terminals that drop down from the sky before the land slugs here do the same. Use the left analog stick to move the van around and the Square button to hit the computer terminals with the battering ram. Make sure that you hit the enemies with the battering ram to get rid of them for a while. For best results, destroy monitors when they are pooled together in a small group so you can keep the number of terminals you're destroying going up slightly and get a slight advantage on the land slugs.
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