Wednesday, November 28, 2018

PrinceWatercress plays Super Boy III - Part 4 of 4


We finally find the Princess...after three games.

Round 13 is full of Bullet Bills that come out from both the left and right sides of the screen. Eventually, you will have to deal with Bullet Bill coming out of the bottom of the screen, leading to as many as six Bullet Bills being on screen at one time. The faster and more carefully you get through here, the better. Getting the invincibility power-up constantly helps here as well.


Round 14 takes you back to the castle. This time around, there are pipes in the lava you can stand on, and there are also platforms that crep in and out of the lava. Podaboos are strangely absent up until halfway through the stage.

Near the end, jump off the first rising platform to the right when it reaches its highest point, then make running jumps over the pits so you don't get trapped with a bunch of Podaboos.

Round 15 has us out of the castle, and looks a lot like Rounds 1 and 2 except with more slopes. Compared to everything we've come across so far, this round is really easy. Strangely, the boss is a Sledge Brother this time, but he fights the exact same way.

Round 16 goes back to the castle, and debuts the fireballs that bounce around the screen at 45 degree angles. They eventually disappear after going from one side of the screen to the other, but you can also destroy them with your fireballs if you are Fire Mario. This time around, you will have to fight more than one boss; you'll face three, and the last is a Sledge Brother. All of the hazards and obstacles you've seen in the castle stages will appear one last time here.

When you make it outside, you'll face the Sledge Brother. When you beat him, you've beaten Super Boy III! You've finally rescued the Princess! Enjoy your picture of Mario and the Princess!

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