Saturday, September 23, 2017

ClementJ64 plays Beauty and the Beast: Belle's Quest - Part 2 of 3


Our quest truly begins here as we finally make our way to The Beast's castle and figure out what is going on.

The Village


You're done in the village, so just keep walking left.

When Belle returns home, she finds out that her father Maurice has left for the fair with his wood-chopping machine. When Philippe, Maurice's horse, returns alone, Belle fears the worst and heads into the woods to find her father. Soon Philippe is spooked, and Belle is alone in the woods.

The Woods


You're in the woods now. Avoid bats and jump over both the bear traps and brambles that grab at you.

Look around for the flowers that the pumpkin farmer told you about. You can go north and south by pressing Up and Down respectively, which explains why A is the duck button. Now it makes sense.

At the beginning, go right, as there is a white rose. There are (at most) eight different paths you can take, all signifying directions on a compass.

You'll see a red rose in the background, signifying you go northwest. To do that, go to the left path in the background and press Up. There's another white rose, so go east.

You'll see a yellow rose, so go north by taking the center path in the background. You'll see another red rose, so go northwest again. You'll see a yellow rose, so go north from where you're standing on the next screen. You'll then see another white rose. Go east. Watch out for the wild boar!

You'll see a castle in the background. Go ahead and go north, watching out for the wild boar. You're done here.

The Castle


Belle enters the castle. After meeting Cogsworth and Lumiere, she finds out her father has been locked in the dungeon. She then meets the Beast, and offers to take Maurice's place as prisoner. The beast agrees, and Maurice is free. But now, Belle is now Beast's prisoner.

His servants, treating Belle as an honored guest, disobey's Beast's orders to refuse to feed her if she refuses to dine with him.

You'll then play a mini-game, where you're avoiding all of the silverware to the tune of "Be Our Guest." The forks, knives and spoons bounce around. The napkins fly to the side in a sine-wave pattern. The rolling pins fly in one direction, while the plates roll across the floor and hop occasionally.

The mini-game lasts until you take three hits, and the longer you last, the more points you earn.

After this, Belle wants to explore the castle. Cogsworth and Lumiere beg her to obey the beast's order to stay out of the west wing. She enters it, anyway.

The West Wing


Go to the right and pick up the key with the C button. Head left back to the start and enter the door. This will automatically unlock the door and use one key that you have in your possession.

You'll also see bats and mice scurrying about. Jump over the mice and duck under the bats.

Go to the right and pick up the key, then press the C button at the drawer to the left. You'll find another key. Be sure to look through drawers to find keys. Go to the door further to the left and pick up the torch, which you'll need later. Head back to the start and enter the door to the right.

There are two doors in the next room. Go to the right and press C at the drawer, then go further to the right and take the key on the floor. Head back to the two doors and enter the left one.

Go to the left and pick up the key, then enter the nearby door on the right to find Lumiere. He'll tell you that you shouldn't be here. You'll be sent back to the beginning.

Enter the door to the right, then unlock the door to the right. Pick up the key to the left, and check the painting behind it with the C button to find another one. Go all the way to the right and unlock the door. Unlock the next door, then check the drawer for another key. Go through the open door on the left.

Go left and press C to check the painting for a key. Skip the first door and keep going left. Check the drawer for another key, then enter the next door. Cogsworth is in here. You'll be sent back to the beginning.

Right door, right door, only door, door next to you, door on the left. You're back to where you were. Enter the door you skipped this time. Go through the open door on the right. Grab the key, then enter the next door.

Grab the key to the right, then enter the nearby door. Go through the door on the left, then press Up at the balcony.

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