In this episode, we deal with out first shielded enemies, fight our first boss and get a bunch more treasure.
Dark Hollow
Amazingly, the music here is the same as it was in the demo.
The frogs are the fodder here.
The guys running around with the shields can only be rammed. If you flame them, the shields will protect them. The fat guys with the clubs and wooden shields can only be flamed.
The chest with the lock is at the beginning of the level, while the key is in the room guarded by those two big guys in metal armor walking around.
The big guys that walk around the hallways can only be flamed, and you can only do that from behind thanks to their fire-proof metal armor.
You can light the fires near the beginning if you want. They don't serve a purpose.
Toasty
All right! We've cleared all the levels, so let's go to the dragon's head in the Artisans Homeworld. This will take us to our first boss, Toasty.
To fight him, though, you'll have to get to him.
The dogs take two hits to kill. Flaming them while they're awake doesn't even faze the dogs the first time around, either. Your best bet is to flame them, then move away.
To beat Toasty, just get rid of the dogs, then flame him. On the second hit (or if you stand there and look at him with the first-person view), you'll find out that Toasty is just a cloaked sheep on stilts. He's defenseless after the second hit. Just watch out for those dogs.
Artisans Homeworld
Well, we're done with all the levels, so let's find Marco the Balloonist. Since we've rescued more than 10 Dragons, we'll be able to fly to the next world.
We're not done with this world yet, though. We'll be coming back a little later. For now...to the Peacekeepers!
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