Thursday, August 7, 2014

angryponcho plays Spyro the Dragon - Part 1 of 21

The most I've played of this is the demo from 1998. I should have played this, because the prequel is better than the sequel in some aspects.

Also, the music in the retail version is much better and much different from that in the demo. Weird.

Anyway, Gnasty Gnorc has imprisoned all the dragons and has changed all the gems into warriors that only answer to him! Spyro's the only dragon left.

It's showtime.

Artisans Homeworld


Saving the dragons is simple enough: just touch the platforms that they stand on and they will break out of their crystal statue-like imprisonments.

As stated in the playthrough for Ripto's Rage, Sparx is your health meter. He goes from gold to blue to green to non-existant. If you take damage after he disappears, you're dead.

The enemies that you see throughout the game carry the gems, so beat them up and take their treasure. This is how you get some of the gems in this game. The enemies here are pretty easy. Some of them cower in fear in your presence (making them easy pickings) while others run around in a set pattern as if they want to make fun of you.

If you ever find a small gray dragon statuette, pick it up. These are your 1-ups. The little clamshells can be destroyed with the flame.

The Artisans Homeworld isn't too hard. It's easy to find all 100 gems and save all the dragons here.

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