This is where the game starts to get difficult. There's a trick to beating the boss here...if you can figure it out.
Stage 7: 35F
This time, you're in the air ducts. Keep a look out for enemies and be ready to shoot them down when you see them, but watch your surroundings too, as pieces of the ducts will fall down as you move. If the floor changes as you move, jump forward.
If enemies fire at you when you approach them, they are about to come down from the top of the screen. Let them come down before firing.
There are some machine guns and a first-aid kit near the end of the level; be sure to get them.
You'll then face your second boss. Avoid his projectiles as the boss moves up and down, and when the boss moves back to fire a rocket, be ready to move to the bottom and jump away when the rocket comes down. As this battle rages on, you'll have less and less floor to work with, which can be rather nasty. The boss will alternate between a three-way shot and homing rockets, and while the former will be able to avoid at first, it will get hectic when you have less space to move around in. As for the homing rockets, you can always shoot those down.
If you and the boss die at the same time, you win. Thankfully, your health will be refilled on the next stage.
Interestingly, if you jump straight up at the very top, you can grab one of two machine guns in case you're low on ammo.
After beating this boss, you'll see a cutscene of John McClane going down an elevator shaft with a rope and a lighter.
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