Saturday, April 11, 2026

PrinceWatercress plays Super Mario Odyssey - Part 86 of 92


In this entry, we clear out what is left of the Moon Kingdom in one video. Next time, we head to the Mushroom Kingdom for a boatload of achievement-based Power Moons.

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The Moon Rock for the Moon Kingdom is east of the Ringing-Bells Plateau checkpoint. Activating it will increase the number of Power Moons in the Moon Kingdom from 27 to 38.

22. Moon Kingdom Regular Cup - Koopa Freerunning will be near the Wedding Hall. Do some long jumps early on, and when you wall jump up to where the goal is, making sure Mario is slinding down the wall so you can do the wall jump. Mario's movement will be a bit delayed due to the moon's gravity, but it can definitely be done.

26. Peach in the Moon Kingdom - Peach and Tiara are near the bell at the Wedding Hall; talk to them for a Power Moon.

28. Mysterious Flying Object - Near the Wedding Hall is a UFO-like creature with a glowing light. Throw your hat at it and hit it for a Power Moon. If you miss, get close to where it stood and move the camera around to get it to re-spawn.

29. Hidden on the Side of the Cliff - This Power Moon is high up in the air near the Sphynx, and you can reach it with a wall jump or from a higher place. You can also use a frog.

30. Jumping High as a Frog - The eastern-most platform in the kingdom has a Power Moon floating high above. You'll need to capture a frog to get it.

31. Moon Kingdom Timer Challenge 2 - Near the Ringing-Bells Plateau, there is a scarecrow. Throw your hat at the scarecrow to cause blocks and a Power Moon to show up on the small platforms near the nearby bridge. Getting to the top of the block stack and getting the Power Moon is easy if you're quick enough.

32. Walking on the Moon: Again! - There is another Koopa Tracewalking mission after you activate the Moon Rock. You'll need to earn a minimum of 90 points to get this Power Moon.

33. Moon Kingdom Master Cup - You'll need to beat the Regular Cup and activate the Moon Rock for this one. If you can beat the Regular Cup, you can easily beat the Master Cup; just keep long jumping and watch your movements with the wall jumps at the end. If you need to, get the Rocket Flower near the end.

34. Taking Notes: In Low Gravity - Jumping to the right of where you find Power Moon #2 in the 8-bit area near the Odyssey, you'll find a treble clef. Grab it and get all of the notes before time runs out for a Power Moon.

35. Center of the Galaxy - There is a Moon Rock Pipe on the tall cliff near the Odyssey. Here, you'll enter another 8-bit area, and you'll need to jump from moon to moon and get to the area in the center for a Power Moon.

36. Edge of the Galaxy - Near the end of the area where you find Power Moon #35, there is another platform in the area that lets you jump to two moons rotating around each other. You'll find a Power Moon between the two moons. 

37. Navigating Giant Swings - There is a Moon Rock Pipe on the tall cliff near where the bunny is. You'll need to jump from swinging platform to swinging platform to get to the end for a Power Moon.

38. A Swing on Top of a Swing - After the second Astro-Lanceur in the area where you get Power Moon #37, there is a platform that you need to jump on instead of avoid. Jump upwards when it swings back down to land on another swinging platform. Nearby will be a stationary platform with an easy-to-miss Power Moon.

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