In this entry, we get introduced to the Wizard Goon, who can turn us into Small Wario for some platforming antics.
Chapter 3: Ruins at the Bottom of the sea
Final Story: Captured Syrup!
Watch out for the pelicans as you go up to the upper-left corner at the start. Hitting the switch there will allow you to move the tiles and allow you to continue through the level. Make sure you get all the coins, including the ones hidden above some breakable blocks at the upper-left corner. After some careful platforming that involved avoiding those spinning spike blades, you'll be ready for the rest of the level.
The wizard's shrinking power allow you to make some wicked wraparound jumps to some invisible platforms as well as a ton of coins. After this, you'll reach the boss. Let the boss touch you so you can reach even more coins and retracting spikes. The treasure room is below where the boss room is; just butt stomp through the blocks so you can win a whale figurine.
The boss here is a bubble ghost. Jump on his head when he is at floor level. When you hit him, he creates a floating flashing version; only the solid version will capture you if it touches you, and if that happens, you get sent to the top of the room where you are forced to start the battle over. After three hits, you'll beat the ghost and save Captain Syrup, but there's the matter of getting your treasure back. Wario takes down Syrup and the goons, then gets his treasure back, swims to the surface and heads back home as we roll credits again. We're now 80% done with the game!
No comments:
Post a Comment