Why does Wario have a train, other than because he can?
Chapter 2: Go To The Cellar
Story 3: Stop that train!
Watch out for the retracting spikes on the first section.
If you duck at the top of the train on either train stage, you won't get pushed you back. Interesting. Also, be sure to give yourself some room to tackle the enemies throwing the spiked balls at you.
When it comes to the monsters that get aggressive when you go on the attack, tackle the middle one, then use the high jump to avoid the other two.
The treasure room in this dreadfull short is below the next to last drop on the top of the train. The door between the spikes will lead to another door that leads to the treasure game. The treasure is some sort of moon with a stone in it.
Tackling the switch at the head of the train from the left stops the train and ends the stage.
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