Sunday, October 15, 2023

PrinceWatercress plays Beard Blade - Part 6 of 13


In this video, we take on our second boss and explore the Shallot Shipyard, which has some of the best music in the game.


Annatto Forest 3 (Night)


The path to the night version is left of the start.

The flower platforms will whisk you away in any of the four cardinal directions and will travel fast, so you'd better be ready to get to where you want to go before the flower hits a floor, ceiling or wall and disappears or takes you either somewhere you don't want to go or into some brambles.

You'll have to ride two flowers near where the chest with the heart is to get the first big coin.

The second big coin is in the corner of a corridor leading straight down. When you jump, keep holding Right until you reach the wall. A mushroom trampoline will take you to the coin. You only have one shot at it, and if you miss, you'll have to play back up to that point to get it again.

At the second checkpoint, go left and break the blocks. Ride the flower platform up, then make your way to the right, drop down where the coins are to land on another flower platform, jump onto the next one, then float to the left with a double tap of the jump button. The third big coin is yours.

Jump left off the flower platform after the arrow pointing right to get to the blue chest and the Psychic Idol.

Ride the final flower platform all the way up and float to the right to get Enemy Card #18, Cousteau.

Forbeau's Barbershop


Here, I get the Underwater Air Tank as well as a Brawn Vitamin. You don't necessary need the Brawn Vitamin and you can beat the game without buying one if you know what you're doing, but it helps.

Forest Chase


Thankfully, you only have to play this once to get everything.

As you head to the right, you'll see shadows. You'll soon run into the Suit Sisters, who will take you as a member of the Smuglins. You'll need to ride on a creature and run away from them to get out of this forest.

For the first part of this, just watch where the axes go. If you're near the Suit Sister, she can throw them right over you. After five axes, head to the right and jump over the last one.

For the second part of this, you'll be moving towards the camera much like in the Moose Hunting level in Mickey Mania. Things such as rocks, logs and tree stumps will appear and will go from transparent to opaque. Once they're close to opaque, be ready to jump or dodge.

For the third part, when the Suit Sister moves, you move away so you don't get whacked.

For the fourth part, it's back to running towards the camera as another Suit Sister throws her boomerang at you. If she throws it left, it will come at you from the left. If she throws it right, it will come at you from the right. She only throws it three times and the odds are fifty-fifty where it will go.

For the fifth part, go all the way to right and jump straight up when the mace comes your way. That's it. You're done. At the end, press X to dismount, then get the Life Up and Enemy Card #16, Suit Sisters, before grabbing the second orb.

Shallot Shipyard 1 (Day)


The seagulls move faster if you don't kill them in one shot. Either hit them with the ground pound or from somewhere where they can't get to you, as they turn around at ledges.

Dropfish will fall from the nets full of fish. These nets also double as platforms. You can use the ones at the start to backtrack to the left to get Enemy Card #19, Gluglug.

You will slide when you get on water slides, and there are times that you will have to jump to get to alternate paths and jump over sea urchins. After the first water slide, break the block below with the ground pound to move to find the red chest and Track 9.

After the set of two water slides, go left for the first big coin.

You've climbed on grates held up by cranes before in the first section to get to the Enemy Card, and you'll be doing it even more here. Backtrack to the left shortly after the start for the second big coin. The spikes below are instant death.

At the water slides near the end, you'll have to jump and float across a line of coins. At the end of that line of coins is the third big coin.

Shallot Shipyard 1 (Night)


You'll go left at the start.

Keep going left at the start to get the first big coin, which is in plain sight. Also, the platforms controlled by the wind-up gear you have to float into are back.

The fish with rotors on their head will chase after you and eventually explode after flashing red, but you can take them down in a couple of hits. Having at least one Brawn Vitamin helps here.

You'll have to go out of your way to the right and then down before the first checkpoint to get Enemy Card #20, Strutt.

Just before the second checkpoint, you'll have to float into a gear that controls one platform to the left and another platform down and to the right. If you can get to the other side to the left, you'll get the blue chest and the Secret Message. If you can get to the other side down and to the right, you'll get the second big coin.

The third is coin is to the right just after the second checkpoint. You'll be able to get to it just before the end of the level; just float and wrap around to the right to get it.

Shallot Shipyard 2 (Day)


You'll have to jump onto a boat to get further at the start of the stage. When you're on the boat, the level becomes an auto-scroller. Do not use the ground pound to deal with the green slimes; just avoid them. The first big coin will be on the wooden dock platforms you see after the start.

On the second boat, use the ground pound attack to attack the brown creatures that jump up and try to bite you. You can also use the Beard Clamp move on the cranes to launch yourself to building tops and give yourself a bit of a shortcut at times.

At the checkpoint, ground pound the block to get Enemy Card #21, Glockjaw. On the third boat, duck down to avoid the low ceiling, then jump on the cloud to the right, open the chest for coins, then jump to the right again for the second coin. From here, be ready o 

To get the third big coin, wait for it to show up, then drop down and run left across the boat, get the coin, and then Beard Clamp the crane hook and launch up to get back on the boat.

To get the red chest, just Beard Clamp and launch up once you reach the end of the stage. That's it. You'll get Track 10.

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