Wednesday, August 2, 2023

PrinceWatercress plays Crystal Caves - Part 12 of 16


We start all over again at starting all over again...again. The first two levels are reprised, but the third one is some new territory.


Since I'm starting over, it's copy and paste time here. The third level I play here is one that I had yet to play, however.

2:20 - Oh, good grief, this level. It's another falling rocks level, but it's really, really wide open. For this one, you'll need to go all the way to the top and pull the red lever, then get the one crystal (which is now in sphere form like every other crystal in Volume 3) and get out. You'll also find the key there, but if you're going to open the chests in this level, you're going to be doing so at your own risk.

Four of the five eggs for the "BONUS" letters will be at the bottom.

Since you're starting a new episode of the game, preserve your shots early! Guns will be a bit scarce in Volume 3, just like in Volume 2.

6:05 - You'll need to jump over the red triceratops and shoot it in the back to ensure you get rid of it. You may not have a lot of shots at this point, but getting rid of this triceratops is essential due to how big it is and how annoying its randomly fired shots are. And before you ask, yes, there are crystals to collect left of the start.

You'll also want to shoot down the robots that quickly move back and forth and will occasionally double back, as they can make things more difficult than they should be.

One of the mine carts stops near a red crystal, but you can easily grab that red crystal without running into the mine carts.

Be careful with some of the jumps, as you can run into enemies or poison mushrooms by jumping into them from below.

To get the crystal surrounded by the green stalactites, you'll need to grab the red mushroom, then get up there and get those.

The three "corpse" enemies near the poison mushroom are the hardest to deal with. Watch their moments very closely. then shoot them down in areas when you can easily avoid them as you jump over them. The two enemies that move around near that mushroom will not move into the mushroom, but the right-most one covers a very small amount of area.

11:00 - This level has a lot of invisible blocks. Seriously. The crystals and other items are usually a hint as to where you'll need to jump to uncover them, as they will usually be underneath crystals. There are walking rock enemies at ground level, but if you're patient, you can easily jump over them. Also, falling all the way back down to ground level is a pain, as you have to go all the way to the right to start over every single time.

The eye enemy is the worst, as there is a low ceiling where he is and jumping over him is difficult. You're better off coming here after getting more ammo for your weapon, but jumping over him is possible.

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