Monday, August 21, 2023

PrinceWatercress plays Entombed - The Longplay


It's now time for me to play through this game without commentary. Enjoy!


Entombed is a game for the Atari 2600 in which you travel through a very symmetrical maze (how it is symmetrical, nobody knows) that continuously scrolls downward. The joystick allows you to move around in four directions, and the fire button lets you use a "make break." A "make break" is a tool that allows you to break through a wall, and whenever you break a wall, the wall located on the opposite side of the maze will also break, which is especially useful in two-player mode, where both players play simultaneously. By walking into a wall and holding the joystick towards the wall while pressing the fire button, you'll break the wall. Along the way, you'll need to avoid the mummies that can move superfast and go through walls when they turn from blue to orange, and you'll also need to pick up the moving bricks to get more "make breaks." On the B/Novice difficulty switch setting, you get three "make breaks" per brick; on A/Expert, you only get two. There are also two numbers on the bottom. The one on the left signifies how many "make breaks" you have, while the one on the right signifies how many points you have, and you get a point by coming across a "make break." Whenever you get five points, you'll enter the next maze. Each maze is faster and therefore more difficult than the last, and it gets both quick and hard in almost no time at all. Good luck trying to get through the blue maze! Most important of all is the small squares at the top, as those show how many lives you have. If you lose all your lives from either being pushed past the top of the screen or from hitting a mummy, the game is over.

This is not usually the kind of game one thinks of when they think on Atari 2600, but it's an interesting one. Sessions of this game are pretty short, and trying to get to the blue maze and then making it out is a heck of a goal to make for playing this game. The graphics, sound and control keep everything simple, but I have a bit of a gripe with only being able to move in four directions, as it makes it much easier to die sometimes, especially at the start of the faster stages. All in all, this is one game that is worth trying out at least once.

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