Monday, December 31, 2018

dilandau3000 plays King's Quest VII: The Princeless Bride - Part 2 of 31


Now that we've gotten our initial story exposition and seen the gameplay screen, it's high time we started doing things around here...wherever this is.



In Version 2.0, you can speed Valanice up by pressing +.

If you click on any of the cacti that cause the cursor to glow, Valanice will prick herself, but thankfully she will not die.

Going west of where you started leads to a tick a pool of water, some sparkles and a statue of a person carrying a bowl carved into the rock. If you click the pool, Valanice will look down into the pool and notice a statue carrying two objects in a bowl. If you click on it again, Valanice will notice that the pool is full of salt water.

The stick can be picked up and added to the inventory if you click on it, and the sparkles are actually salt crystals. You can pick those up, too, but you cannot eat them by using them on Valanice.

The statue has some pictures on the base, and you can read them if you click on them. Clicking on the base will cause Valanice to go "Hmmmm..." If you click on the base again, you'll actually look at them. From left to right, it looks like the base is telling you that the water is deadly, but if you cry tears into the bowl and add both salt water and corn, you can somehow drink the water in the bowl. That is a weird, peculiar and downright inaccurate way to make fresh water, but given that we're in the seventh game in the series, anything is possible at this point, I guess. The problem here is that we can't carry water right now and we don't know where to find corn.

If you click on the arm of the statue carrying the bowl, you can turn the bowl upside down in case you mess this up. If you click on the statue itself, Valanice will assume that the statue is expecting something.

You can also click on the blue beads of the necklace and move them around, but it doesn't look like they do anything for right now.

If you click on the statue's head, you can spin the head around and make what looks like sun rays come out of the head.

There's  nothing else we can do here, so head east. There is a doorway as well as another path to the north, but you can head further to the east to another area. For some reason, this takes you to the vast desert. You'll also meet what looks like an undead man dressed like some sort of drifter, and if you can talk to him, he will tell Valanice that she is far away from life, love and hope, and that she is surrounded by dust and that dust is what she shall become. He will also tell you that he lost his life in the desert and must walk the desert forever, tormented by everlasting, burning thirst. He tells Valanice to leave while she still can by means of a portal through the mountains, and mentions that the giant stone head was closed by an evil enchantress, and while legend says it can be opened, he does not know how. He then tells Valanice to go before the thirst drives him into madness.

Head back to the west to get out of here. If you continue to walk through the desert in any other direction for enough screens, Valanice WILL EVENTUALLY KEEL OVER AND DIE. Thankfully, you can always retry instantly without the whole "restore game" thing from the first six games. IF YOU THOUGHT YOU COULD AVOID ALL CAPS IN BOLD AFTER ME NOT COVERING THIS SERIES AFTER SO LONG, YOU ARE MISTAKEN. The nearby opening is some sort of temple, but when Valanice enters, a giant black scorpion will show up. Get out of there; you can't do a thing in there yet.

Go north from the temple, and you will be near a small door in what looks like a tiny rock home. This is the Rare Curiosities shop, owned by one Ricardo Eduardo Rodriguez Roo Rat, proprietor. If you click on the door, Valanice will knock and be met by one of the two animals from the opening cutscene from this chapter. He will tell you that the jackalope - the other animal who was chasing after him - swiped his glasses, and he is unable to see because of that. Unless he can get his glasses back, he cannot help you. After he shuts the door, the jackalope comes out of a nearby hole - wearing the glasses - and kicks sand at Valanice before going back into the hole and blowing a raspberry at her.

If you click on the holes, the jackalope will blow a raspberry at you again and refuse to cooperate.

Going west from here, gives you can opening as well as some more pictures on a nearby wall. The pictures tell of a well of deadly water, followed by dripping water, a hand holding a semi-circular object, and an empty well. Would the well empty if one turns the bowl upside down under certain circumstances? Perhaps. If you remember the beads on the statue's necklace, you may notice that there were four specific places where each bead can go. If they were all in the third column, and the bowl was turned upside down, what would happen...?

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