Thursday, June 16, 2016

syxx573 beats Robocop (NES) on one life - Part 2 of 2


Thank you for your cooperation. Stay out of trouble.


Training Mode


Another bonus level where you shoot down as many targets as you can.


Level 5
Steel Mill


Dick Jones has had it with Robocop and gives Clarence a Cobra Gun to get rid of Robocop once and for all. Apparently, they're in cahoots.

The guy popping out from above the rooftop at the beginning is the worst perspective violation I have ever seen in a game. Seriously.

The guy with the blue lab coat has a Cobra Gun that he'll drop when you kill him. Duck and shoot to get rid of him without taking damage, and take the gun.

You'll face Clarence again at the end. Shoot at him from the bottom level, and stay on the move so that the crane doesn't drop steel girders on you.

Level 6
Office Tower


The conveyor belt is the hardest part, as you'll have to punch out the steel barrels if you want to have any hope of continuing. To make it even worse, you'll be hounded by a helicopter that drops bombs and shoots a machine gun.

All of the enemies here are enemies you've seen before. Instead of a "boss rush," it's a game rush. You'll also be taking out that huge cannon that you saw in Level 4 again. Same strategies apply.

You'll fight the ED-209, this time to settle the score. Switch to the Cobra Gun (it's the one that looks like a sniper rifle) and shoot at the cannon on it's head. You did it!

You'll then see Dick Jones taking the President hostage. Directive 4, the code in Robocop's programming that keeps him from arresting or killing OCP employees, keeps him from shooting Jones. The President punches Jones in the face before telling him he's fired. Directive 4 is cleared, and Jones is killed.

Thank you for your cooperation. Stay out of trouble.


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