Tuesday, June 14, 2016

PrinceWatercress plays Mighty Morphin Power Rangers for Super Nintendo - Part 6 of 6


We play as the Megazord and take it on home.


Area 6


Welcome to the Megazord mode!

In the next two stages, you'll be fighting giant monster bosses with the Megazord. This is just like playing a fighting game, except that you have to press B to jump.

The first boss has a few attacks. Jump over its eye beams, and stay away from the green puke that it vomits into the floor. He will also shoot a few projectiles from the white face in its body, and it only does this when its power meter is full. He also has a claw swipe (with extending fingernails) as well as a shoulder ram attack.

Thankfully, you have a power meter as well. As you fill it up, you can shoot out projectiles, flames that run on the ground towards your opponent, aerial fireballs that go towards the ground, and a giant energy wave that does a good amount of damage if and when it hits the enemy.

When the enemy's life goes all the way down, you've won! Try not to die, though. You only have one life as the Megazord.

Area 7

First Form


The red fireballs that this guy throws can be very easily avoided with a jump. You'll also hear them coming, too. He'll also punch you out if you're too close. If his power meter fills up, he'll shoot a big blue fireball at you that you can easily jump over. Use a lot of low strikes, especially when jumping. 

Second Form


When you try to finish him off, he'll block your sword slash, turn gold and grow sharp thorns for knuckles. He's the same as before, you'll just have a smaller life meter (unless you did well on the first form). However, he's harder to hurt because he takes less damage and deals more. Same strategies apply, though.

Congrats! You did it!

Megazord Controls


Control Pad: Move around and duck (move away to block)
B: Jump (does shoulder block in close)
Y: Swing sword
Down+Y: Swing sword low
Up+Y: Overhead sword swing (uses a little bit of your power)
X: Use projectile weapon (must fill certain amount of power meter; higher power meter = better attacks)


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