Sunday, June 12, 2016

PrinceWatercress plays Mighty Morphin Power Rangers for Super Nintendo - Part 3 of 6


Yep, it's that level with all the wall jumping.

Area 3


This level takes place in the sewers.

The first section not only has an abundance of purple Putties, but also pieces of metal that still have electricity running through them (the water doesn't help) and spiders.

The wooden crate that you see when you reach dry land again has a drumstick. This acts like the first aid kit. When you defeat the Putties near it, you'll see a new mechanical hazard: large, spinning nails that fall to the ground and explode when you get under them. Thankfully, like just about anything mechanical in the game, you can take it down in one blow.

You'll meet Eye Guy, morph into a Power Ranger, and take down some more Putties before you go deeper into the sewers.

In the second section, you'll be crawling through spaces too low to walk through. To do that, get next to the entrance of a crawlspace and press Down-Towards on the D-Pad. Your Ranger will instantly crawl. Be sure to stay away from the yellow Putty carrying the spikes when you crawl in one (he'll be fair game when you come out the other end).

You'll also see robots flying in the air that shoot lasers (similar to what you saw in Area 2) as well as pipes on the walls that shoot out some sort of blue steam. When you reach a green background with a stone floor, the floor will collapse when you take down the first two purple Putties. You'll fall into the water, which will rise and fall at regular intervals. Use the Control Pad to swim around and avoid the Putties. (Be sure to hold down to avoid being hit with the Putties' knives, as the hit detection when you're swimming is quite good.

When you reach the end of this section, you'll find a steel girder blocking your path than you can smash open when the water is low. After that, grab the first aid kit that comes afterward and wait for the water to lower if necessary.

Once the water recedes, you'll be wall-jumping again, and this time on a grander scale. The only thing you'll have to worry about are steam-shooting pipes and laser-shooting robots.

The third section has a lot of water. You'll be swimming around to avoid Putties you won't be able to attack as well as avoiding spinning fan blades and circular spiked discs that damage you if you touch them.

The canister in the area has another bomb, while the canister shortly after it has a first aid kit. That's nice.

Boss: Eye Guy


This guy is really easy if you know what to do.

For his first form, avoid his lasers as well as the eyes he shoots out when he close the huge eyeball that makes up his face. When he jumps into the air and glows blue, get away from him, as he's going to hit you with a crush attack.

His second form is a flying eye. He'll shed his entire body and come back as that big eye that covered his face. It'll fly around, switching positions on the screen three times before firing a blue fireball at you. Avoid the fireball and keep hitting him in mid-air. If you haven't used your bomb yet, do so now; it'll make your work easier.

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