Tuesday, June 4, 2013

Eexecute plays Turok 2: Seeds of Evil - Part 12 of 51


> reads title of video

Okay.

> reads description

WHY WOULD YOU DO THIS TO ME.

0:19 - We go from Purlinns...to Mantids.

1:24 - DEM TURRETS

For once, the Plasma Rifle is useful for something besides one-shotting wasps and their hives.

3:35 - DEM JETPACKS

4:28 - We shoot down a force field generator and get a new gun: the Charge Dart Rifle.

4:40 - The Charge Dart Rifle in action. Charge it up, and let it loose. The longer you charge it up, the more of an electric shock its target will get. You can use the time when an enemy is stunned to shoot it down or (even better) a zoomed-in Plasma Rifle or Tek Bow shot.

5:56 - Another force field generator. Even though they're not part of the mission requirements, they're still worth taking down as destroying them helps you get through the level.

6:01 - Some of these glowing walls are fake. Breaking down the fake walls with your weapons will net you some useful pick-ups.

6:40 - Grenade launcher fail.

7:06 - The first of a bunch of elevators. Before we take it upwards, though, Eexecute zaps another drone with a Charge Dart before landing the coup de grace.

If you haven't figured it out yet, the small grey ones (the workers) hop around everywhere and swipe at you, making them hard to shoot. The green drones swipe and shoot at you.

8:13 - Blowing these walls up with the Grenade Launcher leads to even more pick-ups.

8:34 - *finishes off with le grenade launcher*

WHY WOULD YOU DO THIS TO ME, GAME.

9:15 - A new kind of turret which hits harder than the ones at the beginning. Thankfully, you can snipe them from the entrance to the room with the Plasma Rifle.

No comments:

Post a Comment