In this entry, we're in the first of three graveyards. That's right, we're hunting down one of the Sisters of Despair!
0:30 - This area brings a new enemy: a larger version of the undead zombies that also shoots fireballs at you.
0:55 - Kill all the big zombies in this area to open the crypt door and lure the first Sister of Despair out. Kill her with the P.F.M. Layer, it works like a charm.
2:48 - "All right! I just ran past all the spiders, now I gotta climb up this ladder and hope they don't notice meOH DEAR GOD MOVE MOVE MOVE-"
3:36 - Well, we got up here and found an Ultra Health, but we can't get it because we don't have the Leap of Faith talisman yet. Crap.
4:17 - Alright, back on track. Once you surface, hit the switches, then climb up the ladder.
6:12 - Eexecute takes a shortcut and gets a new gun in the process: the Tranquilizer Gun. It shoots darts that put the enemy to sleep temporarily, but it does have the disadvantage of its target becoming more dangerous when they get back up. Also, certain enemies such as the Mantids are immune to it.
7:15 - Microphones. How do they work.
0:55 - Kill all the big zombies in this area to open the crypt door and lure the first Sister of Despair out. Kill her with the P.F.M. Layer, it works like a charm.
2:48 - "All right! I just ran past all the spiders, now I gotta climb up this ladder and hope they don't notice meOH DEAR GOD MOVE MOVE MOVE-"
3:36 - Well, we got up here and found an Ultra Health, but we can't get it because we don't have the Leap of Faith talisman yet. Crap.
4:17 - Alright, back on track. Once you surface, hit the switches, then climb up the ladder.
6:12 - Eexecute takes a shortcut and gets a new gun in the process: the Tranquilizer Gun. It shoots darts that put the enemy to sleep temporarily, but it does have the disadvantage of its target becoming more dangerous when they get back up. Also, certain enemies such as the Mantids are immune to it.
7:15 - Microphones. How do they work.
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