Part nostalgia-bomb, part note-taking and part FAQ, what started in GameTrailers as a video game blog is now on Blogger. This blog is a look back at video games, both popular and obscure, from the video game industry's infancy all the way to the previous console generation.
Showing posts with label Final Fight CD. Show all posts
Showing posts with label Final Fight CD. Show all posts
Friday, October 17, 2014
Thursday, October 16, 2014
ScHIAuChi's Longplay of Final Fight CD
Not only do you get to hear all the music, sound and cheesy voices this time around, you also get to see the rest of this awesome arcade-perfect port!
Time Attack
What else can I say? Pick a character, and kill off as many bad guys as you can in 99 seconds.
It gets insane with Haggar, by the way.
Round 4: The Industrial Area
(continued)
Thirty-eight minutes later...
I recommend watching the first 38:37 of the longplay, as there's some pretty interesting stuff in there that I don't really want to spoil.
Anyway, there's an elevator behind that door. As you go up, you'll be dealing with a bunch of enemies as well as some guy climbing a ladder who throws grenades at you. As you beat the bad guys, you'll see weapons as well as some barbecue drop down from above. After three waves of enemies, you'll finally fight the guy who was hounding you with those grenades earlier: Rolento.
He can attack you with that staff, but the main thing to watch out for is when he leaves a blue trail when he runs around. He can attack you with this, so if you still have the pipe or the sword lying around, use that to fight him from a distance. He'll also toss those grenades too. When his health gets down to yellow, Rolento starts going crazy, moving around much faster than normal, tossing grenades as he goes. He'll even walk along the top of the background wall and toss grenades at you from there as he rushes to the other side. Well-placed bunches and weapon strikes win the day here, especially the latter. You should really end this thing as soon as possible. When he's defeated, he accidentally blows himself up. Loser.
Bonus Stage
Break all the glass panes before the time runs out.
Round 5: Bay Area
As you move to the right, you'll be dealing with a lot of fat guys as well as two Andores. When you reach the wooded park area, pay attention so you don't get hit by all the drumcans rolling around.
When you reach the public bathroom stalls, the music changes and there will be even more enemies to deal with. Once you're out of there, the music changes again, and you'll be seeing a zillion motorcycles in the background as well as a lot of red Holly Woods.
Throughout this level, mostly starting with the bathroom stall section, you'll be seeing groups of four enemies, and they're usually one enemy as well as its slightly re-sprited counterpart that attacks exactly following it. You'll be fighting two groups of those guys, and it's pretty easy to group them all up and attack them all at once.
Also, you'll find out the sun is setting and that Metro City has its own version of the Statue of Liberty. Fun.
You'll also fight Abigail, who is basically a white Andore with a different face that makes him look like Hawk from the Legion of Doom/Road Warriors. He can get red and charge right at you, and he is a lot more aggressive with the basic attacks. He even has a grab and toss attack that seems very unremarkable, but takes off more than half of a full bar of health. When you defeat him, you've beaten the stage. Apparently, he's the boss for this stage. Sheesh, that's all the leader of this organization has?
Round 6: Uptown
Just like what Prince sang on Dirty Mind, Uptown is where you wanna be. The final boss is in sight!
As you make your way through the Uptown area (which looks more Downtown than Uptown, at least to me), you'll enter a lavish building. After fighting some more bad guys, you'll take the elevator all the way to the top, where you'll happen upon a rooftop retreat complete with palm trees, a large pool with lawn chairs, umbrellas and even a diving board, and more bad guys.
When you make it to the front door, you'll be fighting off even more bad guys. You'll be dodging chandeliers as well as you make it into the final chamber, where you'll meet Belger!
Knock Belger off the chair (which you can also destroy) and toss him and his henchmen around. That'll do some massive damage! Watch out for that crossbow he shoots at you with, as it can deal some hellacious damage.
When you defeat Belger, you've done it! You've beaten a totally awesome port!
azuritereaction plays Final Fight CD - Part 4 of 4
Arcade variety rant! Also, this is probably one of my shortest blog series ever, since he doesn't even get past Round 4. I'll change that with a longplay at the end of this bad boy before I post the epilogue.
Round 4: The Industrial Area
As you make your way through the stage, flames will be emanating from the floor. Avoiding them is anything but easy, as sometimes you won't see them coming until you're shot three feet into the air like a human fireball.
Once you're past the end of the first section, you'll be taking on even more bad guys. You'll eventually make it to a door. What's behind it? We don't know, because he runs out of continues before we can find out. To the longplay...next time!
Wednesday, October 15, 2014
azuritereaction plays Final Fight CD - Part 3 of 4
We talk about Japanese arcades while going through the west side of Metro City, complete with a miniature Chinatown, an asshole cop and an underground fighting ring.
Round 3: The West Side
Oh, boy. We go through the streets and into a club where we take down even more bad guys. Andore Jr. is basically the same as Andore, except with a smaller health bar.
Punch the doors to open them. After the second door, an Andore will grab you from behind, and you'll be taken into an underground arena where you have to fight two more Andores: F. Andore and G. Andore. The sword will make the best work of them as long you can keep them away from you.
After you finish those guys off, you'll head back to where you were and you'll be able to go through what looks like Chinatown. At the end is the corrupt cop Edi E. He'll attack you with his nightstick and shoot at you with his gun from one side of the screen, but if you throw his henchmen into him, you'll stand a chance.
Classic Game Room Review - Final Fight CD
Yes, it's worth it.
Also, this is the first video I ever watched from CGR. Cheers!
Tuesday, October 14, 2014
azuritereaction plays Final Fight CD - Part 2 of 4
As we talk about arcades during the 1990s, we go through the subway and destroy more criminal scum! Oh, my car!
Round 2: The Subway
This is where you'll first meet Andore. He has a bigger health bar than anyone else, so smack other people into him and do some jump kicks on him as well.
You'll soon enter the subway. You'll more than likely be dealing with at least three or four enemies at one time, so keep yourself from being surrounded by throwing enemies into other enemies. If you can, throw a Slash at everyone else, as they usually like blocking hand-to-hand combat strikes.
Once you make your way off the subway and onto the train tracks, you'll fight even more enemies. Watch out when the enemies kick the drumcans towards you, as they can damage you.
The boss here is Sodom (who goes by the name Katana on the console versions). Knock the swords out of his hands and whack him with one of them. He'll try to charge you, and there's not really much you can do against it except for a Special or a well-timed punch.
Car Destroying Minigame
Destroy the left side, the right side and the hood of the car as quickly as possible to get more points!
azuritereaction plays Final Fight CD - Part 1 of 4
Oh, hey, I'm covering a Sega CD game, finally.
Also, this is the best version out of them all. It's as close to arcade perfect as you're gonna get, as you can see. You get all three characters, and you can even play with two players like in the arcades! Of course, there are voices in the intro now, and they're cheesy as all get out.
Best of all, there's a CD soundtrack with real instruments. Is it me, or was music in Sega CD games inspiring in some strange way?
Round 1: The Slums
What can I say? You see Thrasher run off with Jessica, then a bunch of steel barrels get broken and people get beat up.
The big fat guys charge at you, while Holly Wood (which should be one word, by the way) has an infinite supply of knives...kinda like what Sega would do with the Jacks in Streets of Rage 2. Axl and Slash will block your standing combo and any strikes you throw at them at times, so you're better off getting your hands on them and throwing them around.
The boss here is Thrasher (who is named Damnd in the arcade version, and was name-changed for obvious reasons), and to beat him, you'll be slamming enemies into him to do some more damage. When you get him alone, you'll be able to grab the guy and do some real damage yourself. Just watch out when he tries to punch you.
After you do enough damage to him, he'll leap to the subway entrance (where you can't get him) and call out some more enemies to come at you. The real threat here is the red Holly Woods, which throw firebombs at you instead of knives.
Yes, I might as well mention that Roxy shows up in the boss battle. She and Poison where changed to Billy and Sid in the American version on Super Nintendo. She and Roxy somersault over you, just to be complete dicks. They also try to slap you. Poison has more health than Roxy, and is purple instead of red.
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