Friday, August 14, 2026

PrinceWatercress plays Alisia Dragoon - Part 4 of 8


This stage is even faster than the last one if you know what to do.

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Stage 4


Go to the left at the start for some power-ups, including a blue fairy. Get ready to attack a worm that jumps in and out of the ground when you do, though. The head is the weak point. There's more if you stay at the bottom and go all the way to the right. When you go as far right as you can, go up and to the left. You'll find another health extension.

Other enemies include rocks rolling down the slopes, birds dropping said rocks, insects that fly at you, brown flea-like enemies that hop around after rising out of the ground. Take your time, and unleash a full-power attack when enemies start showing up in droves.

When you reach the top, you'll fight what looks like a slightly muscular but also slightly skeletal pterodactyl. You can only attack the head when the mouth is open. When the pterodactyl backs up and then darts right at you, stay on the lower level and duck. Stay on the lower level and be ready to duck and/or jump as the boss spits the big fireballs. When it starts spitting the smaller fireballs, you'll want to unless a full-power attack if you can and attack as many as possible; otherwise, stay in the center and duck.

After this, the boss will back up and then dive at you multiple times. Stay close and keep moving back and forth with it, and fire your thunder magic as you're moving back. After one big dive that you can avoid by staying on the move, the pattern repeats. As for companions to bring in, any of them will do, but the raven and the will-o'-the-wisp are best. Once you beat the boss, head further to the right and take out the rocks along the way to enter the next stage.

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