I'm making this look like it's something easy to figure out, even if my commentary states otherwise.
0:39 - I go back to close one of the lids to destroy the fourth and last globe. Now we can make some more progress.
2:31 - By operating all of these switches, steam comes out nearby. By gliding and holding R1, you'll fly into the air. You'll need to push some pipes forward in order to complete some pipe pathways and make getting around a little easier.
4:24 - Time to make our way upwards. I twist these switches while getting my head handed to me because fighting enemies without a second, throwable staff weapon is a pain. From here, we can make our way upwards and enter the next area.
7:35 - Turn the middle crank in the next area to get some more steam going. From here, I have to go through another gate, walk up some piping, and make my way to a block that I need to move to the side to create a makeshift see-saw. Afterwards, we need to push it towards another wheel, which we need to turn for - you guessed it - more steam.
11:50 - The see-saw is more of a platform than anything, and by leaping our way up from it, we find some pipes to push and a wheel to turn. We need to carefully make our way up the pipes, push what's in the way and turn the wheel to get even more steam going.
18:05 - I make my way back to the "bell room" to get some health, then make our way back to where he moved the walls. All the pipes in this area now have steam, and if we glide while holding R1, we'll be at the top of this room. Look around for the teleporter room; you'll want to activate the teleporter, because getting through here is a pain.
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